Lunar vs what would have been better
I don't think I have ever seen something added to a game be more worthless. There were so many things that could have been added to the game to improve gameplay, yet now we just have two more units diluting the pool making the games more high roll. This is easily the most disappointed I have been in an overall super disappointing set.
Champions that actually would have improved gameplay: Elderwood Bard: 3 cost woodland druid giving druids more mid game capabilities and making woodland lux less worthless. Snowmerdinger: 2 cost glacial summoner, finally a 6th glacial who allows crossover for transitions. or Frozen Shen: 2 cost glacial blademaster Hextech: Goodbye blender
Blood Moon (instead of Lunar): 2, 4 blood moon Random champion gains blood lust 10% attack speed and 5% lifesteal/spell vamp for each kill. All champions gain blood lust. Blood Zilean: Mystic 150 mana, targets lowest health ally with an aura for 3sec that revives unit if killed Blood Shen: blademaster Shields ally champions from auto attacks Blood Elise: Summoner transforms and summones spiderlings who can receive bloodlust trait Blood Kalista: Ranger sticks spears into targets on each auto at 100 mana rend does damage per spear
I know none of this will come to fruition. Unfortunately I think I may just wait until the next set to play again. Im content with finishing in Diamond again since honestly the game is just not enjoyable to grind right now.