Teamfight RNG - No tactics involved.

DUDE BRO·6/28/2019, 6:38:59 AM·6 votes·1,591 views

I can't see who I'm about to face so I can't react and reposition or bench/unbench champs to counter my opponent. I can't make synergistic comps as there's a good chance I'll never get a single champ I need. I can't adapt much to enemy comps as changing champs mid-game will most likely screw myself, never seeing that champ again in the store. I can't create powerful item builds because I'll usually get 4 negatron cloaks, or just no items at all.

All I can do is buy up every champ that shows the most often in the store, and hope that they keep showing up. Then pray that I actually get some items during monster battles, and if I do, that it's not just negatron cloaks and belts.

The only user choice is whether to throw early and get a late gold advantage or start spending early.

In terms of gameplay I don't see any form of tactics here what so ever. The name is misleading.

4 Comments

artcrime29996/28/2019, 7:50:53 AM4 votes

Its almost like they scrambled to cobble this mess together to jump on the next big thing before thinking this shit all the way though.

NTrumpWeTrust6/28/2019, 11:41:24 AM1 votes

If the items you're getting are "bad", you should be losing on purpose to get first pick in the item rounds. How do people not understand this? You got a chain vest/no item in the opening pve round? Lose on purpose and get your pick of an item in 3 rounds, pretty straightforward. Also I know the negatron is an exaggerated example but the double negatron cloak, for all practical purposes, negates all ability dmg, it hard counters certain comps and compliments phantom dancer very well.