Should Zephyr hit Singed?
If zephyr could hit singed i dont think he would be so oppressive, not sure how it would interact with his "can't be disabled" passive, but at least they would have to build him with a quicksilver... just a thought glhf
If zephyr could hit singed i dont think he would be so oppressive, not sure how it would interact with his "can't be disabled" passive, but at least they would have to build him with a quicksilver... just a thought glhf
Theres are posts on Reddit by challenger players detailing ways to counter singed. (hidden gems that really help in general)
His primary weakness is his pathing, many players don't realize he always runs a str8 line to the target furthest from him. Then retargets to the next furthest target after the destination is reached. This function of his can be abused with a single assassin. For example, If singed is placed on the opponent's right side, u can place ur worst unit on the bottom left-hand corner along with an assassin. This way singed will predictably run towards that worthless unit, and since ur assassin unit will hop to the top right hand corner, that will become singed's next target since it will be the furthest away from him. Until one of these 2 units die, he will be stuck upon this route over and over. Obviously you'll hide all ur primary units off this path. If this singed happens to be 2 star and stacked with items, this player will have a useless carry doing nothing half the time.
There are many other tricks to prevent units chasing singed or just killing him in outright, just gotta look harder :D. There are even solutions to beat the seemingly OP 4 crystal poison ranger combo.