Berserkers on-hit effects cone spread

Sanitarium33·11/18/2019, 10:08:26 PM·8 votes·4,436 views

I got no quarrel with the cone splash damage of the berserker trait, but be human beings and remove the on-hit effect appliance to secondary targets. It's plain r%%%%%ed and no skill at all. It kills the game and the possibility to play a different strat other than 8 guys going full berserkers.

Try to think before you dev things, peeps!

11 Comments

AFilthyCaitMain11/19/2019, 7:10:19 AM5 votes

Seeing olaf stun my whole team at once and keep them stunned is brain-numbing to watch

TwitchInMyPants11/19/2019, 2:22:47 PM2 votes

Honestly they had to gut Gunslingers over having a similar ability making them entirely dependent on using on-hits. If they're going to keep this I can't see the Berserker synergy going on without needing a nerf at some point.

The sad part is its mostly Olaf and Mundo's fault lol. Not like you see units like Renekton or Jax breaking the game. AoE Glacial/Poison is obviously nuts and I actually didn't realize that the splash could apply it until recently.

It'd honestly be much better to remove the on-hits than punish all Berserker units over the two broken ones.

Glory9711/19/2019, 8:24:45 AM1 votes

All you have to do is not put all your units clustered into one corner. Get a few tanks infront, then leave some space open between you tanks and your backline. Ez peasy as that and the cone spread is basically useless.

Olaf is very problematic and I'm also waiting for his well deserved nerfes, but berserk as a trait can definetly be countered with good positioning