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New champion collection is a bad idea

Project Riven··6 votes·1,274 views

It feels like an entire new game where I have to relearn almost everything. Imagine replacing all champions on SR, same thing.

It took players weeks to learn S2 champion collections, completely replacing it is a fuck you to us players.

If you keep replacing the collection every season, TFT will just be a game like HS, but worst. Players will tired of always re-learning new comps and not play the game mode anymore.

12 Comments

TwitchInMyPants2 votes

No, rotating the champions is a good idea since there's never going to be a way to represent all 150~ champions in a game that only runs well with about 45-60 pieces existing. That and if a set has bad ideas that are hard to balance (Dragon, Void, Hextech, Phantom) then they can cut them. And Riot has already stated that Set 1 will come back so you'll get to play those comps again.

And frankly you had months to play Set 1 and the last patch barely changed anything before Set 2. Even if you need weeks (I don't know how you can't get a grasp on it with a single week of play or even a good long day of practice) you had many. Just because you learned how to play the meta doesn't mean you should get to play it forever.

Set 2 has major issues that make me hate TFT right now but the fact they rotated the champions isn't one of them.

Heroboy101 votes

I agree, I don't like the idea to learn again the synergies and units knowing will be another set soon (few months) and have to learn again. Maybe I don't have so much time like others to learn this game in a weak. I need 1-2 months and than new set ? Seriously ?

New set means almost new game. Is not my style.

{quoted} And Riot has already stated that Set 1 will come back so you'll get to play those comps again.

Wow, this is a good news. Can you put a link where you found this RIOT's statement ?

{quoted}

Just because you learned how to play the meta doesn't mean you should get to play it forever.

Why not ? Maybe you get boring, me not. If I like a game I can play it forever.

TwitchInMyPants1 votes

{quoted}

I agree, I don't like the idea to learn again the synergies and units knowing will be another set soon (few months) and have to learn again. Maybe I don't have so much time like others to learn this game in a weak. I need 1-2 months and than new set ? Seriously ?

New set means almost new game. Is not my style.

Wow, this is a good news. Can you put a link where you found this RIOT's statement ?

Why not ? Maybe you get boring, me not. If I like a game I can play it forever.

Its an online multiplayer game that will almost certainly have imbalances. If you like a part of the roster that is getting screwed by the balance, defending it doesn't help. Also if you never add content the game can't grow and will eventually stale. Sure, people still play games like Counterstrike and TF2 to this day but the community add content to the game. Its usually community stimulus that keeps old projects from dying but anything 3rd party is against ToS for League.

Its also worth noting they can't just add more units and items either. If they did units, it gets harder to find existing units and increases RNG dependence. Same thing with items but to a lesser extent. If they want to do that things need replaced at some point and I much prefer Riot's method compared to DAC where if they have a hard time balancing a unit it gets deleted and never brought back. Rotating sets means that each unit gets their time in the sun.

https://boards.na.leagueoflegends.com/en/c/developer-corner/t2L2RUA4-quick-gameplay-thoughts-october-25

You can see right at the top its their plan to bring back older sets. ATM its a plan so they could break their promise, but its something they posted publicly.

Heroboy101 votes

{quoted}

https://boards.na.leagueoflegends.com/en/c/developer-corner/t2L2RUA4-quick-gameplay-thoughts-october-25

You can see right at the top its their plan to bring back older sets.

"Our plan is to bring older Sets back occasionally, potentially for things like a weekend tournament or as a change of pace for a couple of weeks as an alternative queue."

It sounds like URF mode in LoL, available once or two per year. He he, is not enough for me. Now I realized I like permanent, stable game.

Also why should we lose energy and time to write post about imbalance when another set will come after 3 months ?

TwitchInMyPants1 votes

{quoted}

"Our plan is to bring older Sets back occasionally, potentially for things like a weekend tournament or as a change of pace for a couple of weeks as an alternative queue."

It sounds like URF mode in LoL, available once or two per year. He he, is not enough for me. Now I realized I like permanent, stable game.

Also why should we lose energy and time to write post about imbalance when another set will come after 3 months ?

Well I also saw Riot Mort on stream say their plan is 2-3 sets per year. Set 1 was a beta test technically but I will point out that it ended early November and started late June. July-October is a solid 4 month period. Honestly I'd rather them do twice or slightly less, 6-8 months sounds like a good cycle to balance a set and it'd still give us time to get something fresh periodically but we'll have to see. They've changed their minds already on stuff related to this mode.

Project Riven1 votes

They transitioned from set 1 to set 2 smoothly because they gradually added/removed champions, classes, origins, and items. This is what they should have kept on doing so players can adapt to new seasons easier.

It's not about how much I play, but the fact that I have to relearn again feels tedious.

And FYI, there is no meta in TFT. You cannot continue to play meta and have a higher advantage because every match is all RNG.

Brolando1 votes

[{quoted}](name=Project Riven,realm=NA,application-id=RaE1aOE7,discussion-id=HXvu7kje,comment-id=00010001,timestamp=2019-11-07T15:54:58.004+0000)

They transitioned from set 1 to set 2 smoothly because they gradually added/removed champions, classes, origins, and items. This is what they should have kept on doing so players can adapt to new seasons easier.

It's not about how much I play, but the fact that I have to relearn again feels tedious.

And FYI, there is no meta in TFT. You cannot continue to play meta and have a higher advantage because every match is all RNG.

Yeah, thing is that set 2 is based around a theme and has an added mechanic that wouldn't work in set 1, the new origins and classes also wouldn't work in set 1 even if they were gradually added in and having other units removed/replaced. Set 2 has to be implemented as the whole package, otherwise it doesn't work.

Also bullshit, in the first set I could consistently build specific comps units-wise, the only thing that was different was the items that I'd end up using but if I was going for a specific comp then I could generally get 2 or 3 core items that I needed for it and that's enough for it to work.

If I were to have any complaint about set 2 is that it feels like it's far less consistent when it comes to getting the units that I want/need, I've struggled 2 starring units that are below 4 cost that nobody was even buying and that happens consistently.

TwitchInMyPants1 votes

[{quoted}](name=Project Riven,realm=NA,application-id=RaE1aOE7,discussion-id=HXvu7kje,comment-id=00010001,timestamp=2019-11-07T15:54:58.004+0000)

They transitioned from set 1 to set 2 smoothly because they gradually added/removed champions, classes, origins, and items. This is what they should have kept on doing so players can adapt to new seasons easier.

It's not about how much I play, but the fact that I have to relearn again feels tedious.

And FYI, there is no meta in TFT. You cannot continue to play meta and have a higher advantage because every match is all RNG.

You literally don't play Ranked if you think there is no meta. There's people who play Competitive TFT and there is absolutely ways to mitigate the RNG, transition strategies, and unit priorities that will increase your chances of winning. That's one of the most clueless statements I've read. Just because RNG exists doesn't mean that you don't have a decision making process, this isn't a slot machine with no user input. Its effectively a card/board game hybrid.

And frankly if they did just remove synergies and replaced them people would complain anyway. It'd either be ineffective and the meta would stale on what it is, or it'd shake things up and likely be the new meta. There's variables inbetween those possibilities but its something that's likely to make people unhappy even if you can still use most of your game knowledge.

Jonesybones1 votes

Bruh 3 month seasons is no way long enough to learn this new BS. theres too many champs in the game. They need to slow down the pace. like limit the champs to 10 then add more. season 1 is more polished then this garbage.

Oberic1 votes

I feel the opposite.

Brolando1 votes

I think it's pretty refreshing, old meta was getting really stale and restrictive anyway.

If there's anything wrong with set 2, it's not the fact that they changed the units or added the elemental hex mechanic, it's gonna be stuff like double arch angel staff + gunblade Kha'zix.

DracosKasu1 votes

The first set was horrible, this set have way more options to go which make your choose have an impact.

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