[{quoted}](name=Project Riven,realm=NA,application-id=RaE1aOE7,discussion-id=HXvu7kje,comment-id=00010001,timestamp=2019-11-07T15:54:58.004+0000)
They transitioned from set 1 to set 2 smoothly because they gradually added/removed champions, classes, origins, and items. This is what they should have kept on doing so players can adapt to new seasons easier.
It's not about how much I play, but the fact that I have to relearn again feels tedious.
And FYI, there is no meta in TFT. You cannot continue to play meta and have a higher advantage because every match is all RNG.
Yeah, thing is that set 2 is based around a theme and has an added mechanic that wouldn't work in set 1, the new origins and classes also wouldn't work in set 1 even if they were gradually added in and having other units removed/replaced. Set 2 has to be implemented as the whole package, otherwise it doesn't work.
Also bullshit, in the first set I could consistently build specific comps units-wise, the only thing that was different was the items that I'd end up using but if I was going for a specific comp then I could generally get 2 or 3 core items that I needed for it and that's enough for it to work.
If I were to have any complaint about set 2 is that it feels like it's far less consistent when it comes to getting the units that I want/need, I've struggled 2 starring units that are below 4 cost that nobody was even buying and that happens consistently.