TFT's RNG and Suppressive gameplay elements are not fun
Why cant riot understand this?
RNG drop rates and carousel are not fun, they're actually very boring and create an unfair advantage...
Suppressive elements like hextech and shrink are not fun, they're actually very boring and create an unfair advantage...
Suppressive elements should be rare and used in specific circumstances, that's why redbuff, when balanced, is ok... but all these other ones are cluttering the game
Add more interesting mechanics! Stop adding boring suppressive crap!