Can we buff knights passive?
Right now its to weak after lvl 1, lvl 2-3 need buffs.
Right now its to weak after lvl 1, lvl 2-3 need buffs.
make it % damage reduction it nerf early knights but make them scale a lot better if you get the 6 knights.
Another possibility would be granting the buff to all units on 4/6 units with maybe lower values.
no matter how many get the buff, late and mid game damage is way higher then the 4~6 knight buff that its nonexistence
I get that it's kind of an early game synergy, but the synergy doesn't scale well and neither do most of the knights, making it a terrible comp to play around.
I get that it's kind of an early game synergy, but the synergy doesn't scale well and neither do most of the knights, making it a terrible comp to play around.
6 knights is not an early game synergy.
6 knights should be just as powerful as 6 assassins or any of the other (6) comps. Its total garbage in its current state.
6 knights is not an early game synergy.
6 knights should be just as powerful as 6 assassins or any of the other (6) comps. Its total garbage in its current state.
You don't get six knights from the get go. You just use the two or even four knights available in the early-mid game as a frontline. Hence why I called it an early game synergy. The only way to make it work is by turning other units into knights so that they're extremely tanky too.
LOL yeah, block 80 damage from basic attacks when champions, by the time you can stack 6 knights, are casting abilities for hundreds, or even thousands of damage. Totally garbage and I agree it should somehow scale better.
Knights is a relatively easy comp to make that's meant to be strong early. It does what its supposed to do, I don't see a reason to buff it.
Knights is a relatively easy comp to make that's meant to be strong early. It does what its supposed to do, I don't see a reason to buff it.
but its a trap. Its not good, if you had 6 slots to pick from, You should be looking for another archetype. You cannot simply win with just knights.
I only fought against One person running Knights, And he lost to everything ...
Like its very easy to get pirates and Gunslinglers... and they can win games.
Knights is a relatively easy comp to make that's meant to be strong early. It does what its supposed to do, I don't see a reason to buff it.
Because the slope is too steeply downward. Early game it's great, but level 3 is almost literally worthless. Getting all 6 of a certain type, including requiring a cost 4 and 5, should NOT give you such a small bonus that it's basically a slap in the face.
The difference between 40 and 80 damage from basic attacks being blocked is freakishly low compared to the items and spell being thrown around at that point. Getting all 6 of a type should be worth something, and right now it's laughably small.
the 2 knights need to be nerfed imo , but 4 and 6 knights need a massive buff
for real 6 knights
is as hard as 6 nobles and way easier then 6 sorc yet its 99999999 times weaker then either of them
You could make mord a 2 cost, and buff him accordingly.
The knights should have a second ability included in their set bonus, perhaps they charge into battle, reducing the amount of time they need to get into The fray with the opponent? I certainly wouldn't give them any form of damage though, just a little extra utility.
Knights have a strong strong early game though ... you can use them to get win streaks for extra gold and lose little health and use that gold to buy a strong late game comp?
knights also have quite a flexible choices such as phantom imperal noble and glacial i dont think theyre to be strong asa comp as a whole but to pair well with others to do so good
To be a strong early game and scale well its not really balanced
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Knights have a strong strong early game though ... you can use them to get win streaks for extra gold and lose little health and use that gold to buy a strong late game comp?
knights also have quite a flexible choices such as phantom imperal noble and glacial i dont think theyre to be strong asa comp as a whole but to pair well with others to do so good
To be a strong early game and scale well its not really balanced
Disagree totally.
Put 2 knights vs 2 wilds.......knights lose put 3 knights vs noble 3......knights lose put 2 knights vs any other 2-3 synergy and they lose except for 2 rangers.
knights are not even strong early game.
Yeah, knight is pretty damn awful. It's literally only useful for the first couple rounds, then becomes laughably useless.
What's the point of their being a 6 knight buff? lol Like, buff the later stages of knight.
problem is early game mordekaiser is by far the weakest knight, and the bonus scale poorly after that, if you want tankiness for you lineup you are better off running guardians