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Little Legends Insane Gambling System for "1" Legend (2% chance at Legendary, and $200 wasted)!!?

UnstoppableMaybe··5 votes·2,751 views

https://i.imgur.com/4W3Bjns.jpg[/img] Poke'mon "$60" at launch, Poke'mon with story elements guaranteed without gambling for, and world exploration!

https://i.imgur.com/RF0vs5N.jpg[/img] Grand Theft Auto 5 "$60" at launch, story elements with Vehicles and Weapons guaranteed without gambling for, and world exploration!

https://i.imgur.com/CnqxMNt.png[/img] <------ "1" Little Legend if it's Legendary status can cost up to $200 or more, is still not guaranteed, and you gamble for it with no open world exploration! At least grant the option to guarantee the Legend after say $25, because $200 is just a RIP OFF! I will stick to just the skins for now Riot, until you change this to be reasonable at LEAST.

Also your Net Worth Riot is worse than Rackstars, so consider that to, that you don't make as much. When Riot shows a little more reasonable respect, I will respect them more like I did before Little Legends released.

Whoever is in charge of the prices, and evaluation did a terrible job with the Little Legends costs overall, as the chance rate of 2% screams careless absurdity at best by Riot, and this should be changed soon if they care at least a fair amount.







Simply put, a Little Legend should never cost $200, not even for a free to play game, and the only people that would pay that much for a Little Legend they want to see drop, is someone who doesn't defend against nonsense that isn't necessary, and is among the sheep who don't know how to tell the difference between right and wrong. It's absurd to charge $200 or more for something that does nothing for the overall game, and is 1 of the worst costly items I've ever seen in a free to play game, which I only play quality games, so if something is absurd, it's absolutely absurd among the competition! Riot should at least have the courtesy to charge say $25 for any Little Legend we want, but if I am going to pay for a Little Legend, I won't pay more than $10-$15, because Riot "ALSO requires" 3 of the same Little Legend in order to evolve it! Not to mention that with even $15, you can buy a fairly fancy dinner, or go see Avengers Endgame in I' Max! The cost of $200 to gamble for a preferred Legendary Little Legend is greedy, and very desperate.

(They have options to make it reasonable, but right now, they are far from having everyone purchase a Little Legend, at least according to the "Main Link" below. Also in the "Secondary Link," some object that the gambling system is not absurd, but there are many who disagree as well according to other posts on the Forums....)

[darius-angry]

Main Link https://boards.na.leagueoflegends.com/en/c/teamfight-tactics/p7QvZW11-little-legends-series-egg-guide

Secondary Link https://boards.na.leagueoflegends.com/en/c/teamfight-tactics/rNhiKk7R-how-greedy-does-riot-seem-after-their-little-legends-gambling-offers-vote-scale

22 Comments

Jamaree2 votes

There is literally no reason why any of these things need to be hidden by lootboxes besides greed.

/thread

Titanium701 votes

Speeking of sheeps.. if there were none throwing their money at cosmetic nonsense there would npt be a problem in the first place. But tbh... since there are enough to see a Level3 Legend the very first day you can buy one in the very first game I played I'm starting to feel like having no RNG-offers is actually a bad buisness decision these days... -.-


Two more things:

  • League comes unlike the games you mentioned at a price of 0$. You can play and enjoy the entirety of game thousands of hours without Riot seeing a single dime from you.

  • And would be PLEASE not list POKEMON out of all things as good examples. For years now this series is low effort trash with zero improovements/inovation/creativity. The single most succesfull franchise of all time and its games are made with the budget of an Indie... Hell every second fan game has more interesting content than main line titles had lately...

UnstoppableMaybe2 votes

My comment is the truth, and you don't have to like it. I've never seen a free to play game charge so much for something so useless as a Little Legend, let alone with a gambling system where your preferred Little Legend isn't even guaranteed to drop by $200 for some. It's absurd, and it's unnecessary.

You want to talk free to play. Okay, how about War-Frame!? What is your counter to War-Frame, because your argument is that League of Legends is free to play. So now I have you pinned, how will you try and dodge this 1? War-Frame makes the price of Little Legends look like nothing but desperate, and disrespectful greed, which they know this by now, and maybe you don't mind being carelessly disrespected then.

(Free to play images of War-Frame below! May it be an inspiration, and influence Riot into quality decision making...Haha!)

https://i.imgur.com/LxR5ykR.jpg[/img] Guaranteed

https://i.imgur.com/ruz3koc.png[/img] Guaranteed

https://i.imgur.com/krQuJJw.jpg[/img] Guaranteed

https://i.imgur.com/zQM4gts.jpg[/img] Guaranteed

https://i.imgur.com/DHGcBsx.jpg[/img] Guaranteed

https://i.imgur.com/B2pWkUS.jpg[/img] Guaranteed

https://i.imgur.com/rENrLGu.jpg[/img] Guaranteed

https://i.imgur.com/RiABHeD.jpg[/img] Guaranteed

https://i.imgur.com/Ee8Pqrg.jpg[/img] Guaranteed

[https://i.imgur.com/5CzVbtz.png[/img] Guaranteed

https://i.imgur.com/UXXogPQ.jpg[/img] Guaranteed

https://i.imgur.com/NpyMsvZ.jpg[/img] Guaranteed

https://i.imgur.com/TYf4kbX.jpg[/img] Guaranteed

https://i.imgur.com/2ezxw67.png[/img] Guaranteed

https://i.imgur.com/W31RH4E.jpg[/img] Guaranteed

https://i.imgur.com/ZUPiJbR.jpg[/img] Guaranteed

https://i.imgur.com/Tqo8MU8.jpg[/img] Guaranteed

https://i.imgur.com/p4uXVG4.jpg[/img] Guaranteed

https://i.imgur.com/gYDp9Lt.png[/img] Guaranteed

https://i.imgur.com/q7AGAYe.gif[/img] Guaranteed

Don't give bad excuses about the free to play genre, because War-Frame is free to play, and it has far more content. Your excuse for, "being a free to play game should justify absurd cost" is not relevant at this point, and the absurd cost is not justified in this case. What else can you defend now about this ------> https://i.imgur.com/CnqxMNt.png[/img] for $200 based on 2% chance, NO GUARANTEE!?

I wouldn't mind not only a price change, or chance percentage rate change, but League of Legends can expand into something more than a just Moba at some point as well. Due to its story and lore potential. If not though, that's fine to, because some companies prefer to earn money with minimal efforts possible, and not to provide the best quality they can with their options.







If they want most of us to buy more than just Champion skins, then all I ask is that they make them as reasonable "cost and/ or chance wise" as other items in the game. They don't do much, so if we're being honest about their worth without ripping off the customers, they should cost around the same amount of RP (Riot Points) as Hextech Chests around the 150 RP range, and anything that costs the amount of skins, better impact the gameplay significantly, compared to Little Legends.

(Also I prefer Poke'mon for things like Little Legends, so don't screw up your lore, by doing things the easy way all the time please. Don't go copying other games, and stick to League of Legends true potential to grow. When I buy skins, I also want to see League of Legends be more than something little, and Little Legends is not what comes to mind for expansion. I'm talking Unreal Engine 4, full retail game expanding on League's lore. Imagine the fans excitement from something like this!? If Riot is capable of course...)

When you make something Riot, ask yourself if it's "Awesome, effective, strategic, quality, and memorable worthy."

SEKAI1 votes

{quoted}

  • And would be PLEASE not list POKEMON out of all things as good examples. For years now this series is low effort trash with zero improovements/inovation/creativity. The single most succesfull franchise of all time and its games are made with the budget of an Indie... Hell every second fan game has more interesting content than main line titles had lately...

I mean, Pokemon is Japan's CoD in a way.

At least you get interesting looking Pokemons with every release to meme with, I guess.

And honestly, no matter how supposedly lack of improvement and how creatively bankrupt Pokemon has gotten to, at least it's never gonna be as bad as CoD lmao.

Subdue1 votes

I am not a fan of having to gamble for the Little Legends instead of being able to buy them outright, but your math is WAY off.

In any series, there are 18 variants (3 legendary, 6 Epic, 9 Rare). Each variant has 3 levels, and when you've reached the 3rd level of any variant, it is removed from the possible pool. That means completing the entire series will require 54 Eggs. Since you can buy Eggs in batches of 11 for 4900 RP, it would take 5 batches to complete the series (4.9 batches actually, so you'd have an egg leftover). At 4900 RP per batch, that's 24500 RP to complete a series. 24500 RP is about $170 in RP ($100 = 15000, $50 = 7200, $20 = 2800, $170 = 25000 RP).

That means a collection which includes the 3rd level of all 18 Little Legends, including 3 Legendaries, in a series costs about $170, which breaks down to about $9.44 per Little Legends, or if you consider each level a separate Little Legend, then it's about $3.15 per Little Legend.

I imagine the reason they did the lootbox system is to keep the Legendaries rare, which makes a bit of sense. The Legendaries wouldn't feel Legendary if everyone had them, which is what would happen if they were priced the same as the others. If they didn't do the lootbox system, what would they need to price the Legendaries at to keep them as rare?

UnstoppableMaybe1 votes

Exactly, so I'm saying I would prefer $10-$15 for buying the "Legendary series egg" guaranteed (not just any egg), because gambling to get it is absolutely ridiculous right now! Since it literally does nothing for gameplay except express like a pet, it only makes sense it's $15 or much less similar to a Hextech Chest which offers even more that Little Legends. It's beta so we can expect changes soon if they aren't as greedy as I think right now.

Subdue2 votes

{quoted}

Exactly, so I'm saying I would prefer $10-$15 for buying the "Legendary series egg" guaranteed (not just any egg), because gambling to get it is absolutely ridiculous right now! Since it literally does nothing for gameplay except express like a pet, it only makes sense it's $15 or much less similar to a Hextech Chest which offers even more that Little Legends. It's beta so we can expect changes soon if they aren't as greedy as I think right now.

The counter argument would be that making Legendaries that cheap devalues them. If a Legendary is $10, what do you price the Rares at? And if Legendaries are that cheap, who would buy the Rares or even the Epics? Do Legendaries still feel Legendary if multiple people have them in every game?

UnstoppableMaybe1 votes

It's not "devaluing," if the value is based on logic, and how much the Little Legends can do, while also considering what other games offer that specialize in fields like Little Legends such as Poke'mon. In this case it's simply decreasing the price, to a value that is should be. At that point, it would be shameful or devaluing the Little Legends, if they sold cheaper than what they should go for.

With all this said if it's not to much for you to comprehend, I would say $25 for a guaranteed Legendary Little Legend of any choice is something I would buy to evolve it 3 times, and I can guarantee you that more people would buy it knowing they get what they're after by paying up to $75 just to have it evolve. However, I might not buy at a price of $25 3x, because I honestly feel they deserve the price range around $10-$15 3x since they aren't a big deal, and other items or skins in the game deserve their price ranges, because they do more for the overall experience than an expressive money grabbing useless Little Legend.

Also players would buy other Little Legends than the Legendaries, because some players want to collect all the Little Legends to mix things up, or for bragging rights. Some players also want more than 1 specific Little Legend, that is likely "not Legendary," because they don't care for how the Legendaries may look compared to some cheaper options. The price range for the other Little Legends below Legendaries can be decided after they've established their Legendaries price range, and compare them properly. Once they've attempted to fix this issue, I can tell you more about whether it's reasonable or not overall.

Little Legends will actually sell more, if they price them properly, and hopefully you can comprehend this, because evaluation isn't always easy for everyone! Not to mention I would rather see more Champions introduced to the game with new skins, than see Riot focus to much on useless Little Legends. Little Legends should not sell like they matter more than Champion skins, and they won't sell as well unless they drop the price to be reasonable and respectful.

[garen-swing]

Also why would I spend even $15 on a Little Legend, if I can buy several awesome skins for my favorite champions instead, or save up for more champions to use as they release more? The price range even at $15 is a bit much in this case, so I would say $10 or less for Legendary Little Legends is their best way to sell more to the masses. Consider how EA lost millions of dollars on Star Wars Battlefront 2 and Anthem, because their prices for useless crap was set to high, and the logical masses didn't allow their bs! Galio

(Reasonable, and guarantees more buyers to try the Little Legends since they're so useless. Nothing screams "try me" than these fair price ranges, or at least around these prices...)

Legendaries: $10 Rares: $8 Epics: $6 Commons: $4 (perhaps an added variant type?)

All they have to do to make these Little Legends, is give them basic animations through rigging the design, and create their look, so my guess is as a 3D Designer myself, they probably take around 8 hours or less to design in concept, and 3D design it. Then animate it taking another 8 hours with evaluation before release. So 16 hours to make a Little Legend, that doesn't even attack or have story like a Poke'mon! The point is that they should be priced for their worth, not out of disrespectful greed. Please change this Riot.

Also I use Autodesk 3ds Max, Autodesk Maya, Photoshop, and Zbrush as my main 3D design software. Then Cinema 4D, Blender, Unreal Engine, and Unity depending on certain tasks, such as FBX import or export. https://i.imgur.com/AoQ4bdy.png[/img] https://i.imgur.com/WTVbsHQ.png[/img] https://i.imgur.com/rOVoSKI.png[/img]

Subdue2 votes

{quoted}

Snip.

You keep saying Little Legends are useless, but if they are useless, why do you care what they cost? Why would you even buy any of them? At the end of the day, Little Legends just like champion skins are 100% cosmetic, and their utility is entirely in how they're perceived. If everyone has the same thing, it is not legendary, it is just normal. Here's the truthbomb on this skin stuff: The River Sprite is 100% the most unique Little Legend. It has no variants, and none of the other Little Legends look anything remotely like it. However, everyone has it, so it means nothing.

Edit:

Also, your comment on how much effort it takes the make the Little Legends is asinine. How many hours did it take to build the game itself? How many hours does it take to maintain the game? To balance the game? To market the game? How much does it cost to run the servers that the game runs on? The cost of the Little Legends isn't just based on the work of the person who designs them. The cost includes all of the overhead that goes with it, because it's not like you're paying for Riot's electric bill directly.

UnstoppableMaybe1 votes

Haha that is a funny comment, you made me laugh!

First I didn't say I don't like them, but the meaning useless means that they do nothing for the gameplay experience, so they shouldn't charge as much as other items that do far more during gameplay.

River Sprite is by far the most generic looking Little Legend, and I can tell you if the Little Legend everyone had was the Brambleback RuneSpirit (if it were no longer a Legendary) instead of the River Sprite, I wouldn't need any other Little Legends, because that's my favorite until they likely release others I like just as much, which I can purchase if they price them reasonably with logic.

[galio-happy]

So no, it has nothing to do with how Legendary, or Common it is, it's a matter of if I actually like its qualities or personality personally. It just so happens the 1 I like is a Legendary, and the price is ridiculous! If you really look at your last comment, there isn't much you can defend at this point that makes a valuable point for Riot, that others like myself don't already know. Still I respect your effort, but this is the truth.

Not to mention the simplicity difference between champion skins that require lots of animations, and special effects as well, with consideration of stat inputs from coding, and the abilities to balance out. Compared to a Little Legend that is clearly a cash grab, for an easy way to earn money without making Champions and simply a rip off for the price at this point, considering what goes into the champion skins, and the champion itself in comparison to a Little Legend! I can't believe they charge more for a Little Legend, without a guarantee, than a Champion skin which is guaranteed, so I refuse to buy any Eggs until they respect us with a reasonable pricing, or I will gladly buy items from War-Frame instead, or skins of Champions in League of Legends. Simple as that haha!

Subdue1 votes

{quoted}

Haha that is a funny comment, you made me laugh!

First I didn't say I don't like them, but the meaning useless means that they do nothing for the gameplay experience, so they shouldn't charge as much as other items that do far more during gameplay.

River Sprite is by far the most generic looking Little Legend, and I can tell you if the Little Legend everyone had was the Brambleback RuneSpirit (if it were no longer a Legendary) instead of the River Sprite, I wouldn't need any other Little Legends, because that's my favorite until they likely release others I like just as much, which I can purchase if they price them reasonably with logic.

[galio-happy]

So no, it has nothing to do with how Legendary, or Common it is, it's a matter of if I actually like its qualities or personality personally. It just so happens the 1 I like is a Legendary, and the price is ridiculous! If you really look at your last comment, there isn't much you can defend at this point that makes a valuable point for Riot, that others like myself don't already know. Still I respect your effort, but this is the truth.

Not to mention the simplicity difference between champion skins that require lots of animations, and special effects as well, with consideration of stat inputs from coding, and the abilities to balance out. Compared to a Little Legend that is clearly a cash grab, for an easy way to earn money without making Champions and simply a rip off for the price at this point, considering what goes into the champion skins, and the champion itself in comparison to a Little Legend! I can't believe they charge more for a Little Legend, without a guarantee, than a Champion skin which is guaranteed, so I refuse to buy any Eggs until they respect us with a reasonable pricing, or I will gladly buy items from War-Frame instead, or skins of Champions in League of Legends. Simple as that haha!

Literally nothing that Riot charges for affects gameplay experience. What are you comparing them to?

UnstoppableMaybe1 votes

I think this subject is to complicated for you right now, and you now have nothing to defend justifying the games absurd gambling system for the Little Legends. You can have your opinion, but the facts outweigh your opinion. Your question shows me what I've posted is to much for you. TwistedFate

{quoted} Edit:

Also, your comment on how much effort it takes the make the Little Legends is asinine. How many hours did it take to build the game itself? How many hours does it take to maintain the game? To balance the game? To market the game? How much does it cost to run the servers that the game runs on? The cost of the Little Legends isn't just based on the work of the person who designs them. The cost includes all of the overhead that goes with it, because it's not like you're paying for Riot's electric bill directly.

I understand your appreciation for efforts here, but all of that is nonsense when it comes to the Little Legends pricing. For example, if it costed me leasing a massive empty Factory Building with parking space, to mass produce some "Pens," and I paid for all the equipment to have pens made by expensive machinery, with employees to manage, and operate the machines...am I going to charge you $5,000.00 for a pen because of the labor to make them, and the bills that come with it for maintenance? The answer is absolutely not haha!! It comes down to how many they want to sell, how much can the item do to justify its cost and the competition in comparison, how attractive is it, how useful is it for the customer, and what makes the customer satisfied with their purchase. Facts are facts, but we're all entitled to our opinion. So if you just throw money at random crap because it took some effort, then feel free to.

Subdue2 votes

{quoted}

I think this subject is to complicated for you right now, and you now have nothing to defend justifying the games absurd gambling system for the Little Legends. You can have your opinion, but the facts outweigh your opinion. Your question shows me what I've posted is to much for you. TwistedFate

I understand your appreciation for efforts here, but all of that is nonsense when it comes to the Little Legends pricing. For example, if it costed me leasing a massive empty Factory Building with parking space, to mass produce some "Pens," and I paid for all the equipment to have pens made by expensive machinery, with employees to manage, and operate the machines...am I going to charge you $5,000.00 for a pen because of the labor to make them, and the bills that come with it for maintenance? The answer is absolutely not haha!! It comes down to how many they want to sell, how much can the item do to justify its cost and the competition in comparison, how attractive is it, how useful is it for the customer, and what makes the customer satisfied with their purchase. Facts are facts, but we're all entitled to our opinion. So if you just throw money at random crap because it took some effort, then feel free to.

It's cute that you attempt to sound condescending , but your poor business sense isn't really an argument for anything.

You made a ridiculous qualification for why you think prices should be lower based on your analysis of the effort to design a Little Legend, when the design of the Little Legend is probably the LEAST expensive cost that Riot would have to account for.

It's not even the only error or exaggeration, or what have you that you've made in this thread. Here's an (incomplete) list of the stupid, and more importantly, WRONG things you've said.

  1. Right up in the title: $200 for a Legendary Little Legend. It's at most $170, and at minimum less than $10. And, if you do end up spending up to $170, you won't have JUST the one you were trying to get, you'd have the entire series, which is 18 different Little Legends.

  2. You claim that the pricing scheme for Little Legends is a gamble, but it's not. A gamble is when you risk losing something to possibly get something more valuable in return. This is a sale, just like those kids games where you put in a quarter and get a random toy.

  3. You repeatedly reference how more people will buy the product if they lower the price. That's true, but it's also pointless. If they made the Little Legends 10 cents each even more people would buy them than at your price ranges, but that doesn't mean it would be more profitable.

  4. You talk about Riot's "disrespectful greed" but the reality is that Riot is a business and businesses can and should function for a profit. You claim you're a graphics designer, so presumably you're employed. How come you haven't offered to have your pay cut in half? Price should have a floor where cost is, because if you're making less than the cost to operate, you won't be around for long. Beyond that, it should be driven by the market.

This whole thread is an absurd misinformation campaign.

UnstoppableMaybe1 votes

Nothing you just said was anything but venting your sheer ignorance, while proving my point for those with actual logic, and I will have none of your ignorant insanity nonsense. You are angry, but you also lack logic at the same time. There is no reasoning with your ignorance at this point, and those who deny the truth...at least, not until they are in jail for some unnecessary disturbance you may be likely to be apart of, based on your level of intelligence which seems quite low to be honest. It's 100% apparent you fail to comprehend half of anything I say, and if I had you in an interview for work, I would not hire you because you would fail to comprehend enough requirements.

Nothing you just said meant much, and I will just let you express yourself at this point, I've done my part, and told the truth. TwistedFate

Subdue1 votes

{quoted}

-Snip-

Formula for all of your posts thus far:

"Blah Blah Blah Ad Hominem Blah Blah Blah no response to actual points Blah Blah Blah empty assumptions Blah Blah Blah."

But here, I'll dumb it down for you as long posts seem to be a challenge for you to read.

Please show us the math on how you get to $200 for a legendary.

UnstoppableMaybe1 votes

If you can't follow the Links provided to find the answers, that's not my problem, because that's on you at that point. Also denying the truth is no surprise from you apparently.

Subdue1 votes

{quoted}

If you can't follow the Links provided to find the answers, that's not my problem, because that's on you at that point. Also denying the truth is no surprise from you apparently.

$200 doesn't show up in either of those links. And in the one that you posted, you incorrectly list the price of the Little Legends too. Like I said, all misinformation.

UnstoppableMaybe1 votes

Not true, and you can find the answer from several buyers who actually wasted the money to find Little Legends they wanted, and the fact that you can spend up to $200 to finally max evolve a Legendary is ridiculous, not to mention that not everyone comes to the Forums to explain the problem. However in this Link which I already provided several times, shows the clear as day possibilities and answers whether you like them or not. Deny it all you want, but there are more who don't buy Little Legends currently, than those who buy if you're smart enough to comprehend this given the industries statistics based on failing gambling system results. Think what you want, but the facts are facts. Something you can't coverup, is not only the possibility of players who can spend up to $200 for maxing a Legendary evolved egg, but also that it's an absurd gambling system. Players have already admitted spending close to $200 all over the Forums, and they weren't dumb enough to keep purchasing in hopes for a Legendary to max evolve.

Since so many are not willing to buy the Little Legends for the Legendaries due to the extreme low chance drop rates, that's a sign they should reconsider, and re-evaluate a proper way to buy the Little Legends based on their true worth like a respectful business that's more successful does. Also some of the comments in the Link were removed, even though the absurd cost is still proven true in the comments from actual buyers who pay close to $200, but aren't willing to pay more to waste money on these Little Legends Legendaries. You can chew on this for a while if you like. TwistedFate

https://boards.na.leagueoflegends.com/en/c/teamfight-tactics/p7QvZW11-little-legends-series-egg-guide

Subdue1 votes

{quoted}

Not true, and you can find the answer from several buyers who actually wasted the money to find Little Legends they wanted, and the fact that you can spend up to $200 to finally max evolve a Legendary is ridiculous, not to mention that not everyone comes to the Forums to explain the problem. However in this Link which I already provided several times, shows the clear as day possibilities and answers whether you like them or not. Deny it all you want, but there are more who don't buy Little Legends currently, than those who buy if you're smart enough to comprehend this given the industries statistics based on failing gambling system results. Think what you want, but the facts are facts. Something you can't coverup, is not only the possibility of players who can spend up to $200 for maxing a Legendary evolved egg, but also that it's an absurd gambling system. Players have already admitted spending close to $200 all over the Forums, and they weren't dumb enough to keep purchasing in hopes for a Legendary to max evolve.

Since so many are not willing to buy the Little Legends for the Legendaries due to the extreme low chance drop rates, that's a sign they should reconsider, and re-evaluate a proper way to buy the Little Legends based on their true worth like a respectful business that's more successful does. Also some of the comments in the Link were removed, even though the absurd cost is still proven true in the comments from actual buyers who pay close to $200, but aren't willing to pay more to waste money on these Little Legends Legendaries. You can chew on this for a while if you like. TwistedFate

https://boards.na.leagueoflegends.com/en/c/teamfight-tactics/p7QvZW11-little-legends-series-egg-guide

You're linking to what is at best anecdotal evidence, and at worst nothing at all. I'm not going to comb through pages and pages of posts, especially since you've already admitted it's not someone doing the math, it's someone whining about how much they've spent that you're referencing.

Plus, your entire premise is completely wrong. You're not spending $200 for a Legendary. At worst, AT WORST, you're spending $170 and you're getting 18 (EIGHTEEN) Tier 3 Little Legends, 3 of which would be Legendaries, not ONE Legendary.

UnstoppableMaybe1 votes

{quoted}

You're linking to what is at best anecdotal evidence, and at worst nothing at all. I'm not going to comb through pages and pages of posts, especially since you've already admitted it's not someone doing the math, it's someone whining about how much they've spent that you're referencing.

Plus, your entire premise is completely wrong. You're not spending $200 for a Legendary. At worst, AT WORST, you're spending $170 and you're getting 18 (EIGHTEEN) Tier 3 Little Legends, 3 of which would be Legendaries, not ONE Legendary.

If you think nobody has EVER spent $200 to max a Legendary to final form, then you are ridiculous, and that's fine with me then at this point. While many can spend up to $170 or more, most don't spend enough to get a Legendary, and stop at around $100 on average without enough Legendaries to evolve just 1 time.

The best evidence is the proof and witnesses. So if providing evidence you don't like because I wasn't the victim going overboard because I already know the anwer without making the mistake, but others were victims, that just tells me you are mad because I am right without having to be a victim as well. A witness does not have to be the victim to be right. The wise can pass a test without having to make the same mistakes as the victim in some way. Sounds to me like your denial is more personal, and nothing to do with the truth, but the fact you can't stand being wrong to a point, you won't accept the truth, aka insanity.

This concludes with proof I have been right this whole time, including your facts denial statistically, and in regards to the truth of the "absurd, greedy, desperate, and unnecessary" gambling system.

Subdue1 votes

{quoted}

If you think nobody has EVER spent $200 to max a Legendary to final form, then you are ridiculous, and that's fine with me then at this point. While many can spend up to $170 or more, most don't spend enough to get a Legendary, and stop at around $100 on average without enough Legendaries to evolve just 1 time.

The best evidence is the proof and witnesses. So if providing evidence you don't like because I wasn't the victim going overboard because I already know the anwer without making the mistake, but others were victims, that just tells me you are mad because I am right without having to be a victim as well. A witness does not have to be the victim to be right. The wise can pass a test without having to make the same mistakes as the victim in some way. Sounds to me like your denial is more personal, and nothing to do with the truth, but the fact you can't stand being wrong to a point, you won't accept the truth, aka insanity.

This concludes with proof I have been right this whole time, including your facts denial statistically, and in regards to the truth of the "absurd, greedy, desperate, and unnecessary" gambling system.

Not only do I not think anybody has ever spent that, IT IS MATHEMATICALLY IMPOSSIBLE!

Even if you have the absolute WORST possible luck, and have the incredible lack of foresight to buy RP in increments greater than $5/650RP at a time, the most, the ABSOLUTE MOST, it would cost you to get level 3 of any Legendary Little Legend is $203, but that's not the price of a Legendary, Little Legend, that would be the price of THREE Legendary Little Legends, SIX Epic Little Legends, and NINE Rare Little Legends.

UnstoppableMaybe1 votes

{quoted}

Not only do I not think anybody has ever spent that, IT IS MATHEMATICALLY IMPOSSIBLE!

Even if you have the absolute WORST possible luck, and have the incredible lack of foresight to buy RP in increments greater than $5/650RP at a time, the most, the ABSOLUTE MOST, it would cost you to get level 3 of any Legendary Little Legend is $203, but that's not the price of a Legendary, Little Legend, that would be the price of THREE Legendary Little Legends, SIX Epic Little Legends, and NINE Rare Little Legends.

That's been my point the whole time! The cost to get your favorite Legendary Little Legend to its final form. I've been saying this over and over. Also the fact that it's possible is absurd! It shouldn't even be possible for us to spend that much, and Riot should fix this if they aren't that desperate or greedy. Like I said before, they should make it so you can pay a reasonable price to guarantee a Legendary Little Legend, without spending more than a reasonable amount. As nobody wants to max evolve a Little Legend because they are to expensive, which is the point here overall, when it comes to maxing the useless thing. If they want more buyers, then they better use their heads, and consider how many want to evolve a Little Legend, because as of now, not many are evolving them. I advise nobody tries to max evolve a Little Legend unless they have the intelligence to realize they can get a more reasonable respectable offers by waiting for a change from not purchasing yet.

If there's room to criticize a problem with valuable points made, and knowledgeable facts, among others who respond with similar issues with a problem others are noticing. Then it's a problem that has room to be fixed (more so than not if Riot gives a damn about you) so it's reasonable and justifiable to a point there is no intelligent counter at least. As of now, they have minimal buyers, and if they want evolving a Legendary Little Legend to have more buyer attempts, then they better make the offers reasonable, as right now there are so many counters to the absurd prices of Little Legends, as I've mentioned before.

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