Noticed some things missing in TFT
Kaisa 5 Star
Void Ranger Ability= Q up to 4 adjacent enemies, 8 projectiles.
Trundle 4 Star
Brawler Glacial Ability= E w/ small W effect around it. Giving/Taking attk speed.
Riven 2 Star
Blademaster Exile Ability = W, Stunning adjacent enemies
Heimerdinger 4 Star
Hextech Sorcerer Ability = Q, Spawns a turret attacking nearby enemies for 8/12/20 seconds.
Talon 5 star
Imperial Assassin Ability = W, Rakes enemies in a front facing cone. Uses R after landing a killing blow.
Nunu 2 Star
Glacial Calvary Ability = R, affecting units within a 2 hex radius. 50% Dmg reduction during 2 sec charge.
Hecarim 4 Star
Phantom Calvary Ability = R, charges 3 spaces through current target afflicting fear/dmg to adjacent units. W used at the end of R, giving healing based on dmg dealt to adjacent hexes for 5 secs.
Kled (Sir Kled Skin) 2 Star
Knight Calvary Ability = W, Gaining attack speed and having a heavy execute on the 4th hit. Q's immediately on dismount if mana bar was filled previously.
Calvary 2/4 2= Double movement speed for first 4 seconds. +100 dmg to first basic attk landed. 4= Double movement speed for first 4 seconds. +30% Dmg resist for first 4 seconds. +200 dmg to first basic attk landed.