Suggestions to reduce RNG
I really like TFT but there are a few things that really makes this game frustrating, like the totally RNG in items and champions reroll. I re-propose my thoughts on this, copied from my answer in another discussion.
1. The carousel This stage is fine for me, except for one thing: when a player choose the champ, remove him from the carousel! This simple shrewdness grants enough readability to the remaining players, reducing the amount of time you need to understand if you have picked the champ or if you need to move to another one.
**2. The items ** I would rather choose the items from a random list with the same amount of pieces for everyone, if you don't choose in time, like 8 seconds, the system gives you a random one from the list. I don't count how many times I lost a game because someone else was blessed by RNG and had 2/3 (or 7/8) items more than me. Something like:
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round 1, 2, 3: at the end of those rounds you can choose one piece from a list of 3, granting you 2 complete items at the beginning of pvp
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round 9, 15, 21: at the end of those rounds you can choose three pieces from a list of 6, granting you 2 complete items because of the item piece from the carousels at round 6, 12, 18
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round 27, 33, 39, 45: at the end of those rounds you can choose one full item from a list of 3, minimizing the possibility to find only useless items (like Talisman of Light when you're running a full different compo)
At the end of round 24, the first carousel with full items, every player has 9 items. In this way you need to arrange the compo around the items you choose but you're not gutted by the number of items and you can focus on units and positioning. Gold and Neeko's Help drop remains the same.
3. Champs rerolls Another thorn in the side, totally RNG based (for what I know) and almost totally no skill based. You can go for champs that noboby else is picking, but this does not guarantee you that you're going to find all the necessary unit to upgrade to gold. Sure, you can hyper-roll and hope for the best but again no brain play involved, just "luck". Neeko's help is a good addition but it's not enough, too many games where you didn't find it and, by the time you had completed one 1 cost champ to gold, someone else already had three champs at gold. The solution could be to add a special shop where you can buy a one star unit of the champs in your compo, if available from the pool, at a massive cost:
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1 cost champs -> 10 gold, limited to 2 units of the same champ
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2 cost champs -> 12 gold, limited to 2 units of the same champ
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3 cost champs -> 18 gold, limited to 2 units of the same champ
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4 cost champs -> 20 gold, limited to 1 unit of the same champ
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5 cost champs -> 25 gold, limited to 1 unit of the same champ
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7 cost champs -> 40 gold, limited to 1 unit of the same champ
What do you think about it?