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Customizing Custom Games

JC DarkOmen··8 votes·954 views

There should be more settings for custom games. We should be able to start with the level and gold of our choosing at least, and probably respawn times as well. I want to experiment with how different things will work out.

for example, i've done a lot of theory crafting on AD Udyr vs AS Udyr. I want to take a friend into custom games to test out my results (AS Udyr should, on paper, beat AD Udyr in all stances, even Tiger, if neither build items that aren't appropriate in a normal game, like Shiv or IE). But no one I know is as passionate about Udyr as I am and/or willing to spend an hour farming just to sit and spam a stance over and over till someone dies. I know plenty of people who will come into the game at lvl 18, put 5 in qwr and 3 in e (cuz bear only scales with movespeed, and an AS build obviously has more ), buy a full build, and duke it out for 5 minutes.

7 Comments

Rainlein2 votes

I also want a mode with no cd so I can practice flashing over walls without having to wait 5 minutes in between. ;[

JC DarkOmen1 votes

yeah, this too. forgot about that. we need URF customs!

Crett1 votes

Here's how AS Udyr completely owns AD Udyr. item 3718 item 3091 It's as simple as that

NONCEHUNTERS1 votes

One day, customisable custom games will be a thing. With their current state you may as well rename them to private games. I don't see why it's taking so long to do what mobas like DotA2 have done for years.

OneMoreDaySK1 votes

Biggest obstacle for this is the way League was coded. While DoTA 2 and HotS are backed by large companies who had time to develop the things, Rito started off sticking the game together like a primary school arts-and-crafts project with spit and glue. Going to have to wait for the recode to see any significant features like customizable customs, which would also give us a reason why they don't keep all the game modes in play. Good luck trying to get anyone from this department to communicate. (Still salty about the lack of communication from the Narrative team.)

JC DarkOmen1 votes

Actually, in a recent thread in which someone mentioned that they thought the 2.5 AS cap was because of bad coding a rioter confirmed that every single patch includes thousands of recoded lines (which is why sometimes random stuff that we weren't informed was changed starts bugging, such as Noc and Sivir's spell shields). This is why patches are patches, and not updates.

OneMoreDaySK1 votes

When I say recoding, I meant the entire system gets overhauled so we aren't using Adobe Air. Unless I'm mistaken, there was talk of Riot coders doing that.

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