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[Idea]Multi-Doom Bridges of Doom

bluegolisano··1 votes·357 views

The idea behind this is based off a good ole classic Halo CE map called Geyrephobia- it had about five lanes: one down (and under) the second and third lanes. The next two lanes TPers in the bases to go to the very top lanes. The general layout is two more lanes near Mid on SR, and Top/Bot still being there. Teleporters are like flash-gates that work on anyone. They are the only way between the middle area and Top/Bot lanes. Note you cannot go anywhere off the sides of the lanes (the sides are impassable walls)

http://img.photobucket.com/albums/v607/fegdack/reach_5119086_Medium.jpg

3 Comments

Kuzja11 votes

I can't vote yet. You gotta a different point of view of the map?

bluegolisano1 votes

If you ever play Bungie's 2001 "Halo Combat Evolved" multiplayer on MCC or Aniversary Eddition, you might see a lot of this map. Rather fun with Classic CTF Pro.

bluegolisano1 votes

Those of you who said Iffy, Not So Smart or Shitty, Go fucking figure.

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