Game Mode : "Hardcore"
What about having a normal 5v5 game mode, but where abilities don't differentiate between friend or foe
Abilities dealing Friendly Fire damage and applying debuffs, even buffs or healing being able to affect the enemy team if you aren't careful, and no base health regeneration as, well as turrets and inhibitors losing their regeneration power
maybe even having the Lizard Elder procing it's own effect, and the Ancient Golem draining mana with each attack
still working on the idea lol what do you all think .3.