Nemesis draft plans
Hey all, I've been trying to think of a go to plan for nemesis draft. Here are my thoughts so far:
- Give them low win rate, unplayed champs. This is betting they can't play a certain group of champs well.
- Don't give them a jungler. This seems pretty obvious since junglers swing games and control objectives. Force them to go 2-1-2 and if you are lucky, you'll have a jungler to roam around. Dragons are important and if you have a jungler and they don't, you are going to get more dragons and win.
- Only give them supports. This is an idea I'm toying with, only give them champs that aren't really designed to lane by themselves and don't scale well with items as other champs.
- Only give them AD damage champs. This is to make my defensive itemization a lot easier, if I can force the other team into only one damage type my life becomes easier. Facing 5 adcs might seem scary at first, but they've got no magic damage (don't give them ezreal like a moron), they've got no front line, and if you didn't give them ashe, they've got no initiation or counter initiation. 5.. High risk-high reward champs. This is something I've been wondering about. Facing a good lee sin or vayne is a PITA. Facing a bad one is a piece of cake. It seems to be 50-50 if you've got a good one or a bad one on your team. This is a gamble but if they can't make the type of plays that champ requires them to make, you've got an advantage.