New Champ Ban System
I propose a new champ ban system where each "group" of players gets to assign a ban before they choose champions. For example:
Group A = Blue 1, Purple 1, Purple 2 Group B = Blue 2, Blue 3, Purple 3, Purple 4 Group C = Blue 4, Blue 5, Purple 5
Champ select works as follows:
- Group A Blue chooses bans, then group A purple chooses bans (15 seconds allowed per player)
- Blue 1 chooses champ, then purple 1 and 2 choose champs
- Group B Blue chooses bans, then group B purple chooses bans (15 seconds allowed per player)
- Blue 2 & 3, then purple 3 & 4 choose champs
- Group C Blue chooses bans, then group CA purple chooses bans (15 seconds allowed per player)
- Blue 4 & 5, then purple 5 choose champs
This raises the overall ban number to 10, but it has the following benefits:
- All players get to ban a champion vs. the current "team captain" mentality, thus making a player more responsible for their own game experience in solo/duo queue
- Only 3 champions are banned at the start, so "more broken" champions that players may want to play have a higher chance of being played, but they must be picked early and will have a higher chance of being counter-picked by later players
- While there will be more bans overall, there will be less chance of an entire "category" of champion to be banned out before a player on a team has the opportunity to pick a champion. For example, if you just gave 5 bans at the start of the game, someone could ban practically the entire "tanky support" category of champion, whereas this method would mean that players in groups A and B would still have the opportunity to pick a champion if they realized that one team was trying to ban out that category completely.
Additionally, I wanted to add that the new system would be a confirmation-style system instead of the current "click-once-to-ban." Basically, bans would be treated like champion selection, where you would click a champ, then either click "BAN" or just wait out the timer. That gives players a chance to realize that they are banning a champ instead of selecting it, which seems to all-to-frequently happen in solo/duo queue matches.