New SR up on PBE! Let's go test it out!!

RiotRiot Baconhawk·6/17/2014, 11:55:52 PM·10 votes·3,576 views

SR Update is up on PBE!

Just played a game, and now I want to play another one!

Game name: SR UPDATE Game 2

Password: baconbaconbacon

WHEE!

flies away quickly

30 Comments

3zekieI6/18/2014, 4:42:40 AM4 votes

Played it, is pretty damn nice. One thing though, Banner of command's active no longer works. I figure it has something to with the the lack of a model for the empowered siege minion.

VinceV6/18/2014, 2:08:19 AM3 votes

CANNOT JOIN A GAME. I joined a Blind Pick Game for Updated SR. It goes in the loading screen and it loads for a bit. Then the client crashes. I try to reconnect multiple times but it doesn't even go to the loading screen, it just crashes. Then I try to make a custom game with bots. It does the same exact thing. I really hope you fix this problem before it gets to the real game. Because it could physically prevent me from playing the game and maybe others too.

Itzon6/18/2014, 2:52:17 PM2 votes

I played a 30 min or so game last night. Here are my notes:

Pros:

  1. Beautiful Environment. It feels as if you're playing on a beautiful painting. I love it.
  2. Creatures are unique and interactive, it's awesome!
  3. Everything feels very polished
  4. Love the details of the towers especially damage over time.

Cons:

  1. A lot of glitches. Game crashed several times. One time I ulted into a middle of a team fight and my entire client crashed.
  2. Major pathing issues. Seems to me that minions get in the way a lot more than the old map. Sometimes my character would not turn or move until several clicks, maybe lag? I don't know but it seems buggier than the old map.
  3. With this map update happening, instead of cloning monsters on both sides of the maps for jungle, why not have two unique blue camps with the same stats? IE. Gromp is unique and maybe there should only be one of him, and on the other side we have a big snapping turtle or something.
  4. Vision bugs still exists, I've noticed several brush areas where the ward does not really reveal an area instead only illuminates the brush.
Atl Nacional6/18/2014, 4:00:13 AM2 votes

Just soloed Baron with Caytlin without taking any dmg. Throw the wall.

NuClearFuRy6/18/2014, 4:15:22 AM2 votes

Whenever I die to dragon the symbol for dragon is a blue square inside the circle instead of a picture of dragon.

Mârty6/18/2014, 12:07:38 AM2 votes

I need to patch tbh.

Flintfall6/18/2014, 2:17:22 AM1 votes

It's incredible!

It definitely needs some tuning, but man, I'm loving how my eyes don't hurt if I stare at it for too long.

Also, with all the clutter our current map has, I have to phase it out of my vision so I don't distract myself, so I'm loving the clarity as well.

Yary Yary Days6/18/2014, 2:34:02 AM1 votes

Would be lovely to play with you, but I dont have access to the PBE :( Bacon give me access to PBE? :D you would be my favorite rioter 5ever!

Syncos6/18/2014, 2:32:14 AM1 votes

The Map itself is an absolute beauty I can say that for sure. Couple things that were noted when i first played on the PBE. Firstly the PBE resets all graphics settings so those of you whom enjoyed custom settings for optimized game play will need to redo that. Secondly i noticed that ground specific techniques have a few display issues. The main one I was able to notice was Thresh's Box. The floor indicators are not visible in certain parts and only the claws sticking out of the ground could been seen. That's all iv'e noticed as of yet and must say I'm blown away by the dedication riot is putting into this Update and am super excited as to where this could lead. Thank you Riot and have a great Day.

l2eign6/18/2014, 2:48:00 AM1 votes

Its amazing but kind of laggy i was playing thresh and my hooks were freezing in mid air :( but its still amazing :))

Geros6/18/2014, 1:19:46 PM1 votes

I don't know about you guys but I miss cobble roads in the basses. Now the base looks "too clean" I would be really satisfied if the artists made it a "litle messy"

Also Flowers? where are they? :)

And hate the fact that the Dragon sleeps in Water... mhm

Wargasm6/18/2014, 4:45:47 PM1 votes

Does anyone know if we are allowed to post gameplay footage of it on Youtube? I'd love to share my reactions to it with my friends.

xXxOrcaxXx6/18/2014, 7:21:11 PM1 votes

I am really missing some details in the new SR, both on the ground and on/in the walls. I had the feeling in the old map that each part had different, unique parts. The new walls look all the same, as does the ground.

As example: If you look at the old dragonpit, there were lots of lily pads, flowers, torches, some glowy crystals and grass, besides the trees around. The new dragonpit looks awesome, but it lacks all that detailed stuff we got in the old map. I really wish you would improve that!

Snuhrbot6/19/2014, 4:59:01 AM1 votes

Hey guys, I had some thoughts about the SR VU pertaining gameplay:

I had an idea specifically about the dragon update. I don't have access to the PBE, so this is coming from watching gameplay videos. One thing that you guys at Riot mentioned about the gameplay improvements you wanted to make to baron and dragon was to change their behavior to make it seem more like a boss battle.

So here's what I'm thinking: Great job already on Baron. I feel that dragon could use some work. Because it is the lesser boss a single attack seems fine, but what if, as it lvl'ed during the game, it gained two more skills:

***At spawn and for the rest of the game it has one of the following three skills (can be randomized if you like), and at level 11 and 16 it gains one of the other two skills.

1st Skill: Flame Lance- The already used line of flame that mirrors Viktor 's laser, but follows the currently focused champion, dealing damage and damage over time for 2 seconds.

2nd Skill: Wing Gust- The dragon whips its wings in one hard movement toward the champions in a cone. It knocks them back 100 units, and slows them. This move can also buff the dragon, making it attack faster, or it could debuff the champions, causing them to miss more of their attacks for 1.5 seconds.

3rd Skill: Rain of Fire- The dragon lands, rearing back and spitting up fire from the depths of its stomach. The fireballs rise up and scatter, falling in a 100-400 unit radius around the monster, damaging champions hit for a percent of maximum health. (This could utilize ground markers to show where the fireballs would land.

I don't expect this to be read, but I think that treating the dragon like a champion that gains skills as it grows stronger would make it a more interesting fight for all.

You guys do great work at RIOT. Keep it up! Can't wait for it to hit live!!

Secs136/18/2014, 12:39:18 AM1 votes

Ooooh this is exciting! Can't wait!

..C'mon, patch faster...

ScareyCarey6/18/2014, 12:51:14 AM1 votes

Oh god why didn't I see this earlier! I'll never get into that game, it's too late!

Eskimoƒo6/18/2014, 2:15:37 AM1 votes

I shall patch with excitement. -edit I cried out of joy, very well done, would play another 4 years on it

GGProo6/18/2014, 2:15:40 AM1 votes

Waiiiiiit for me , I am coming ! Just patching ...

RiotRiot Baconhawk6/18/2014, 2:24:39 AM1 votes

Jonesing for another game (haha), anyone up for another?