DodgeShot (Gamemode Idea)

ActuallyArrow·3/25/2015, 7:23:24 PM·4 votes·587 views

Just had a weird idea for a game-mode while playing ARAM. The name could use some work...

Map: Similar to Howling Abyss, one lane.

No towers, no nexus. However there are small walls in which you can hide behind, instead of bushes, on either side of the lane and one further down in the center of the lane for either team. A line in the center of the map that separates the two teams, and a non-destructible tower that kills you if you cross the line (kind of like when walking into the enemy spawn, only instant).

Let's get a little light hearted, this is a For-Fun mode, we don't need it to be a battlefield of death and despair. Lets have the map it be a sandy beach with water on either side, the two spawns being an island with a shop. the shops would look like those Tiki-Lounge bars that are usually made out of wood with leaves for a roof. The spawn would consist of 6 lounge chairs, representing each player. The walls mentioned earlier would look like rafts that were dug into the sand to stand up-right. The tower at the line would be a palm tree with Teemo sitting at the top, his dart insta-killing you if you cross the line. Hey, it would fit this whole "Pool-Party" theme they've got going. Maybe even inspire them to give as many champs as possible a pool-party skin. (I really want a Pool-Party Rengar).

Gamemode: 6 v 6

Every champ is given a particular skill shot (like throwing a beach ball) that is only accessible in this mode (Think kind of like the SnowDown event, where you could toss a Poro). These skill shots are 1-hit-K.O. You can only use your skill shot once (unless you get another one). When thrown, a ball would only go so far before landing on the ground where it can then be picked up by someone who does not have one already. This would require a lot of mobility, to pick up the balls without being hit in the process. The only summoner skill allowed is "Flash", and its cool down would be reduced to 50 seconds. No auto-attacking, no abilities, just tossing a ball at the enemy team.

The goal of the game is to eliminate the entire enemy team. There are 4 rounds, the winner is the team that wins 4 rounds. There is no respawn. Once you are out, you can only watch your team. And once you leave spawn, you cannot go back (it will disqualify you). Everyone is invulnerable for 30 seconds at the start of each round, giving them enough time to purchase items and get to the center of the map. Once that 30 seconds is up, you have another 30 seconds to leave the spawn or be disqualified (this would take care of those pesky AFKers). Getting disqualified gives the enemy team 50 gold, as compensation for you not playing the game.

The shop would work like this: You get (price: 35 gold) Manna potions, (price: 100 gold, 300 for upgraded) Movement-speed boots, and three new (game-mode exclusive) potions. One of these potions (price: 300 gold) blocks one incoming skill shot for 3 seconds. The second potion (price: 600 gold) allows you to revive one fallen team member. The third potion (price: 900 gold) makes you invulnerably for 5 seconds, but unable to move (kind of like item 3157 ) allowing you to act as a shield, or simply save yourself.

How gold works: Every time you eliminate an enemy you get 100 gold. Every time your teammate gets a kill you get 50 gold. (With 50 gold per elimination, everyone would have at least 300 at the end of each round). But to receive any gold from you teammate's kills you have to still be alive, this way everyone cant abuse the potions. (This is debatable, though).

For slow champs: Since no one has a passive in this mode, their passive should be replaced with a new (game mode exclusive) passive that sets all champion's speed to be the set game mode speed (I dunno, 250 maybe?).

Why I would like to see this become an actual Game mode: People are always saying they don't have time to play full-on games of league, so this game mode would probably be very quick. This means you could probably squeeze in a game before work/school, without worrying that you'll be late. Not only that, but it seems like it would be a fun way to unwind. Everyone is just trying to have a good time. Plus, all champions would be balanced since they are literally just throwing balls.

Feed back, questions, criticism, and discussion are welcomed and appreciated. Thank you for your time. Also: I did proof read a few times, but I may have missed a few mistakes/loop-holes. Point any out, and I will edit them accordingly.

10 Comments

Acmeth3/26/2015, 9:23:02 PM1 votes

I like the idea seems fun and well though, my 2 cents on it would be remove all mana cost on the skill feels strange to have to buy mana pots with how the game is. The gold income seems ok feels a bit off unbalanced maybe let say after each round both teams get dunno 150 gold no mater what sure it will give the team with most hits and advantage but will let the losing team a chance to flip things over. Also why must the enemy team be rewarded if someone of my team leaves why must I be punished for that person specially if its a random.