Should There be Lore Q & A's?

Chromatic Eagle··28 votes·3,469 views

By lore I mean cities and the world like Noxus and more Azir Shurima! I know fans are angry and dread retcons, while Reds are scared/busy and want to wait to reveal details, but I'd love to learn about the little details of city and wildlife.

37 Comments

TerraRising9 votes

It's a commonly requested thing that the Narrative team do Q&A sessions with the fans, but they're hesitant. Some pretty good reasons why, as well.

  1. ** Most of Narrative don't want to do it: ** Can't force the unwilling, after all.

  2. There's nothing new for Narrative to say: Things are being delayed by tech problems, there's no change to the planned summoner's retcon, the team is talking about this magical future where stories are going to come out regularly but they haven't really laid the groundwork for that future to happen, they acknowledge that there are huge problems with the lore (Singed, IoW champs), but they're not rushing to do anything about it, etc.

  3. They know better than the community. This is implied, admittedly, but when you have a team working on something the company claims to be important but they're not doing it through with fans interaction (see IronStylus's numerous posts about Taric and Poppy as examples) but by internal committee, it's something to be concerned about.

Chromatic Eagle2 votes

I share your fears, but that's why I'm saying things like cities. What I loved about the Shurima-Rek'sai story is how they expanded the land of Shurima and Noxian currencies. I want more details like that, and it seems like it'd be something we won't dread. It's also bits of lore that the Reds "shouldn't" mind sharing.

Gentleman Gaston5 votes

Damn it Terra, there ARE things Narrative can talk about other than the removal of the IoW.

TerraRising10 votes

Damn it, Gaston... I completely agree. There are plenty of things they can talk about, like asking for our opinions on certain champions and how their stories should be told. Even if it's complete bullsh*t and they're just going to do what they want to do, the interaction is the key.

However, there are some lurkers who want nothing more than bring up the retcon, as if it's still up for discussion or debate, and hijack it. Those sorts of posts and posters are one of the reasons why a Narrative AMA isn't going to happen.

Gentleman Gaston3 votes

I feel like this is pretty easy to deal with. Right from the get-go the Reds can say they aren't going to delve into the removed IoW as a subject or some players desire to reinstate it. There are a number of threads where Narrative has given their reasoning behind the removal and they can give links to them if players want to know Narrative's stance on the subject.

Then, at least, those that want to beat a dead horse can't complain when they're not getting replied to, and everyone else who has other questions can actually get Narrative attention.

LeeDark2 votes

What's your point? A Q&A would most CERTAINLY bring up the retcon, and it's a subject of which they are terribly afraid. Plus, Terra is right, even if you leave the retcon questions out of it. They are unwilling to interact with us, by and large. There are tech problems slowing down the new stuff, and even with that new stuff, accepting the retcon, they STILL do not care at all about what we have to say on any given upcoming champion lore rewrite.

Gentleman Gaston1 votes

It's a subject that has been hashed out over and over and over again for months by both parties, and frankly it comes down to one thing: some people don't like the retcon and want Riot to change and Riot's standing their ground on this. It's not that Riot's afraid of the subject, there's just nothing more to say. It's a black hole of a discussion that will never go anywhere, especially because people tend to get extremely heated and overzealous about it. When insults start flying out then there's no more room for an actual discussion.

And as for "do not care at all about what we have to say on any given upcoming champion lore rewrite", http://boards.na.leagueoflegends.com/en/c/story-art/6EofhoHW-lets-talk-biographies

LeeDark3 votes

Hashed out over and over again? They made a couple of flippant comments about the retcon, and moved on to how they'd like to communicate with us better. That's a promise that falls on deaf ears, since we've been told that before to no effect.

Yes, I know about that thread. I participated in that thread. I've also not seen anything from that thread used yet, so it makes for poor evidence that they are actually listening this time. Maybe they are, but the history between Narrative and the players doesn't lean that way, and nothing new has shown that to have changed yet.

All that aside, your post does nothing to address the simple fact that whether you like it or not, Terra is right. If Narrative does a Q&A, the retcon WILL come up as a topic of discussion, and it will come up a lot. If they did the Q&A without addressing any questions about the retcon, that lack of answers on that topic would become the major theme of the Q&A unless they had something HUGE to reveal within the new lore. Unfortunately, a reveal big enough to take attention off the retcon would have to be a big surprise, and so it would confirm that they aren't really listening to us and don't care what we have to say. Therefore, a Q&A is mostly a lose-lose situation for them, ipso facto, not something they are going to do anytime soon.

Gentleman Gaston1 votes

They stated pretty clearly when the retcon happened, in multiple threads from multiple different people in Narrative, why they decided to make the change.

So, you want them to hear your feedback and then immediately turn around and release something using that feedback. That's really not how the system works, but hey, they've also said that they should speak with results rather than promises so I guess you're in the right camp in waiting for results.

Whether the retcon comes up or not is moot, the voice that brings it up is always the same: "I don't like it. Change it or I will complain." It's not even a question, really. Most of the actual questions involving the retcon's logistics have already been answered. A Q&A, to me, would consist of questions about the work environment, the depth that goes into world building and how that's done, particular favorite characters of people in narrative, stuff like that. It doesn't have to be related to any particular event and it doesn't need to have every person from narrative there answering questions. If actual questions about the retcon came up they could give answers to some, but I don't see how it needs to DOMINATE the discussion.

Despite the people who keep bringing up the same points over and over again, I've seen plenty of really good discussions crop up that don't deal with the retcon. Those people deserve attention too.

Sneak Dog3 votes

They stated it pretty clearly. With a couple of reasons too. These reasons were argued against (and to a lesser extent for) thoroughly in the weeks after. On their own, they also seemed quite weak to me to just retcon the very premise of the lore for.

To me, it just feels like they're taking it lightly. They decided they wanted to retcon and we should just accept that. It feels like they want to avoid the hassle with the community resisting so they ignore it.

Diahane4 votes

[{quoted}](name=Gentleman Gaston,realm=NA,application-id=6kFXY1kR,discussion-id=sa6K7gej,comment-id=000000010001000000000000,timestamp=2014-12-16T10:37:54.565+0000)

They stated pretty clearly when the retcon happened, in multiple threads from multiple different people in Narrative, why they decided to make the change.

So, you want them to hear your feedback and then immediately turn around and release something using that feedback. That's really not how the system works, but hey, they've also said that they should speak with results rather than promises so I guess you're in the right camp in waiting for results.

Whether the retcon comes up or not is moot, the voice that brings it up is always the same: "I don't like it. Change it or I will complain." It's not even a question, really. Most of the actual questions involving the retcon's logistics have already been answered. A Q&A, to me, would consist of questions about the work environment, the depth that goes into world building and how that's done, particular favorite characters of people in narrative, stuff like that. It doesn't have to be related to any particular event and it doesn't need to have every person from narrative there answering questions. If actual questions about the retcon came up they could give answers to some, but I don't see how it needs to DOMINATE the discussion.

Despite the people who keep bringing up the same points over and over again, I've seen plenty of really good discussions crop up that don't deal with the retcon. Those people deserve attention too.

They stated some reasons for the retcons, but those have been argued against in logical ways (for instance it never was true that summoners were puppets, as the JoJ clearly stated). What people wanted back when the topic was hot was narrative replying to those arguments and not simply stating again what had been counter-argued.

N: "We removed the IoW because champions were used like puppets" S: "But this issues of the JoJ say otherwise, this argument is false *provides link* " N: *silence* OR "We removed the IoW because champions were used like puppets"

This is what happened. And that's why a lot of people got pissed. A thorough explanation would have required them to answer questions of this kind, stating a set of reasons is not sufficient to claim you have explained something, especially if some of said reasons are so weak that they turn out to be blatantly false.

P.S: On the reworks side of things, Xerath has not maintained his core feats at all. There's no magus to be seen in his backstory, he is a Magus Ascendant no more and his in-game quotes obsessed with power do not match his new lore, which is about his craving of freedom.

LeeDark2 votes

Don't twist my words around. I did not say I wanted them to immediately use feedback for the new lore. I said they won't have my trust again until I see results, not more promises. They've promised to listen to our feedback before and we got ZERO results. You, on the other hand, are saying that, even though they've broken promise after promise, I should go ahead and give them the benefit of the doubt this time. Fool me once, shame on you; fool me twice, shame on me. If you're going to let them fool you a dozen times, then I'd just have to call you a moron.

It doesn't matter what YOU think a Q&A is all about. How many times does it have to be repeated before it gets through that unfathomably thick skull of yours? IF THERE IS A Q&A, A LOT OF PEOPLE WILL ASK ABOUT THE RETCON. They don't care if you think the Q&A should be about something else. They don't care if you ask questions about something else. They don't care if those questions get answered. They don't care if you don't want them to ask about the retcon. THEY WILL STILL ASK A LOT OF QUESTIONS ABOUT THE RETCON. They will also ask questions about why we should trust them when they have shown NO evidence of actually listening to our feedback so far. (http://boards.na.leagueoflegends.com/en/c/story-art/1Bi3Xi6w-link-this-thread-next-time-narrative-makes-a-massive-change-with-no-prior-community-input) It's not just a lack of new lore containing something players gave feedback on. It's about threads that try to preemptively give feedback about a particular lore issue getting NO Narrative attention, and threads where they get to make another empty promise getting attention.

Do you get it yet? You cannot dictate what other people are going to ask in a Q&A, and you cannot dictate what dominates the conversation. You can only read the pulse of the Lore community and realize that the retcon is still a sore issue, and the lack of community-developer dialogue is still disheartening. If you think that, despite that, those issues will magically not come up in a Q&A, then there is simply no help for you.

Gentleman Gaston1 votes

I didn't twist your words around, but that doesn't seem to have stopped you from twisting mine.

I didn't tell you to trust Riot. In fact, I did quite the opposite.

That's really not how the system works, but hey, they've also said that they should speak with results rather than promises so I guess you're in the right camp in waiting for results.

If you don't want to trust Riot's ability to deliver and that's fine; that's your prerogative. If Riot hasn't met your standards than don't trust them to deliver. Please. If Riot starts meeting your standards in the future than by all means, start trusting them again. No one is holding a gun to your head and forcing you to care about something that obviously upsets you. Personally, IRL, I'm a pretty forgiving and empathetic person and it has led to me getting burned a lot. But that's my baggage and not yours. I don't need to convince you that Riot is going to explode out of a cake, fists full of lore backgrounds and side-stories that would make even the biggest anti-retcon lore curmudgeon swell with happy tears. For me, one of the oldest things that I asked for (and this is almost a year ago) is more fleshed out characters and a more fleshed out world. And, for me, Riot is delivering on that. So I do trust them; that's my prerogative. I'd ask you to respect that rather than insult me, but that seems to be the level that people deal with differing opinions on here these days.

I never suggested to dictate what the Q&A would be about. I even specifically said "to me" as to indicate that "this is what I think a Q&A would consist of". The implication, given the context of what we're talking about and the previous things I said, was that in the absence of comments about the retcon there are still plenty of questions and subjects worth talking about. Even earlier in this thread I discussed a way Narrative could point out to where they had answered questions of a similar nature before. The goal not being to not answer questions, but to inform those who did have those questions what Narrative would answer with. The simple fact that I bothered to give that as a suggestion indicates that, well duh, of course tons of people are going to be asking those questions. The idea is to avoid answering the same questions with the same answers, not "silence the masses" or whatever else you seem to think I'm suggesting.

CupcakeTrap6 votes

A related thread.

I don't care about the Great Retcon anymore. Actually, TBH, in many ways I'm happy about it: they clearly didn't "get" the Institute or the League, and I'd rather have their silence than the sort of lore that people who are stuck on the "creepy puppetmasters" and "enslaved Champions" theories would produce. (I think it'd be nice if they stopped axing Summoner refs in the voicework, but whatever.)

If you gave me an hour with the Narrative team, I wouldn't waste much time on the Great Retcon. No, I'd go straight for the settings and characters that are likely next on the chopping block. Sadly, they've made it pretty clear that they're not willing to engage with us on those topics, either. There'll be no Bandle City rework thread, absent a major change in their attitude and approach: one day, BAM, they'll smash the old Bandle City apart and replace it with something else called Bandle City. Same for Demacia, Piltover, Zaun, everywhere else.

Sure, they say, we're free to start our own rework-anticipating threads, speculate as to what they might be planning to do, and then make preemptive arguments for or against the myriad possibilities that they may be considering. Yeah, uh, nobody has time for that. Certainly not if the only promise is "we might theoretically look at that thread or something".

It's like saying, "You're being sued. But you don't get to hear what the other side is accusing you of, or what they want. But send us your brief. Just go through everything you may have done, or that they may think you've done, and make a defense on each point." Is such a task impossible? Not strictly. But it's not possible in any practical sense.

No. If they actually want meaningful community engagement, they need to take a page from how Riot normally handles reworks. They need to be willing to say, "Alright. We've just started working on revising Bandle City. Here are some of the ideas we're looking at. What do you think? What's important to you about Bandle City? What do you want to see changed? Of these ideas, which speak to you?" I'm not saying it has to be design by democracy; that'd be crazy. I'm saying that they should be willing to put their ideas out there, listen to our ideas, and have some genuine discussion that might make a difference.

They're not interested in doing this, at least last I heard. Okay. So I'm not going to waste more time and energy changing their minds. But every time they do this, and casually disrupt years of community creativity because they "think their new version is sort of better", I think we should take a moment to call attention to this radical and (I think) unwise deviation from the Riot method.

Terra is absolutely right. There's nothing for them to say. And you know what? I'm not losing sleep over it. This is a lore community made up of people who are like, "hey, you know this derpy video game lore? Let's make it into a real universe. Let's find ways to make it all make sense. Let's keep the sociopathic hamster and everything. An international battle arena that they use to settle disputes between nations? That's a ridiculous excuse plot. But you know, I think we can make it work. Hey, guys, I've got an idea." We're not shrinking violets. Whatever stunt Narrative pulls next, we'll deal with it. It's just a shame we can't be on the same side. Maybe we could teach them some courage.

Gentleman Gaston3 votes

It's just a shame we can't be on the same side.

There are no sides! We're on the same side!

Why do you think they're going to gut everything about a prominent location and major race, just...because? Noxus wasn't destroyed during the Sion rework. Shurima, after the Azir event and Rek'sai's teasers, has never been as developed as it is now. None of these locations had any sort of developmental questionnaire beforehand, yet I see no people complaining about them. If anything people seem really happy and excited for the love the world is getting.

So, why you hatin'?

CupcakeTrap6 votes

[{quoted}](name=Gentleman Gaston,realm=NA,application-id=6kFXY1kR,discussion-id=sa6K7gej,comment-id=000000020000,timestamp=2014-12-14T20:06:08.638+0000) There are no sides! We're on the same side!

Why do you think they're going to gut everything about a prominent location and major race, just...because? Noxus wasn't destroyed during the Sion rework. Shurima, after the Azir event and Rek'sai's teasers, has never been as developed as it is now. None of these locations had any sort of developmental questionnaire beforehand, yet I see no people complaining about them. If anything people seem really happy and excited for the love the world is getting.

So, why you hatin'?

The primary issue: they consider destruction of prior lore cost-free, or nearly so. They're giving League's lore a "blank slate" treatment, which is grievously inappropriate for a developed universe with many years of community involvement. They also seem to view this as "let's get rid of this old junk and start from scratch" operation; arguably, they see it as an inherent positive to delete old material, to prove themselves and promote their careers with "bold new initiatives" that'll look good on their resume. Enriching an established universe just doesn't get you the props that creating a brand new universe does.

The Sion rework was set in the distant past, which was great, because it let them flesh out that part of Runeterra's history without doing damage to established lore, despite their general disregard for the costs of retcons. I'd like to think that at least some of them were also going, "hey, let's not screw up any more established lore than we have to".

Shurima is similar. Shurima really was a blank slate. I liked the Rek'Sai lore. That was neat, and it was creative rather than destructive.

But I think we're in for a shock if we expect it to work like this in the future. Some ambitious Narrativer is getting ready to release their brand new Zaun or Demacia. They don't really consider these "ruins" to be inhabited. Same goes for characters. What do you want to bet that Poppy's new lore will have nothing to do with her established lore? What do you want to bet she'll be on a QUEST FOR VENGEANCE and meanwhile wandering Valoran? Regardless of overall lore quality, which might well increase in an abstract sense, it's very likely her story will be rewritten so severely that it will break everything built on that lore.

Gentleman Gaston3 votes

So, narrative is both going "let's get rid of this old junk and start from scratch" and "hey, let's not screw up any more established lore than we have to" at the same time?

The only TRUE retcons we've seen since the IoW removal has been for Xerath and Cass (there's too little to go on for the rest to actually know if there are only touch-ups or if they are shifted heavily).

Xerath I'd argue was a success in his retcon. He retained primary characteristics and narrative beats and backstory/motivations were refined to be more unique to the character.

Cass was a failure.* She missed primary characteristics of original character, use different narrative beats, and while her motivations are similar they're different enough that the character feels off from the original.

*I don't think that this can't be fixed. Cass's story was entirely about her loss of self-validation: i.e, her looks. She was a political seductress, and that was how she brought honor to her family and to her country. There's certainly more to her character than that, and her story as a part of Azir's resurrection and Xerath's release showcases that. That said, it did not touch on those key facets of her character that did define her prior to reworking her. The audience needs to be shown those facets or there's no bridge between what we knew and what we see other than "snake legs lady".

However, Sion truly set the bar for how all future reworks SHOULD be treated. Call it the Sion Standard. This character's entirety was fleshed out to an unheard of degree: not only his motivations but those of whom he was closely affiliated with, and how they intersect. And, this part is important, nothing about his** original character was changed. His story beats remain consistent and were actually embellished to give him real motivations outside of serving Noxus. I mean, yeah there's the silly voiceover removal, but if you read his old lore it reads like a somewhat summarized version of where he is now. Many elements have been added, but Sion is STILL Sion.

**I say "his" character because there was the obvious removal of Katerina recovering his remains from Demacia, but this aspect really never had anything to do with Sion's character (or Kat's, for that matter) and therefore its removal in order to play with time like they did was extremely justified.

And while much of Sion's lore was set in the past, a large portion of it is set in the present (although the issue of a "present" seems to be absent, which is a whole other issue). Swain's takeover as Grand General still stands. The deception as J4 by LeBlanc still stands. The Black Rose, their members, and their behind the scenes involvement of Noxian politics still stands. If anything Sion proves that Narrative cares a LOT about keeping much of the lore cannon, because they didn't have to do that.

It's not about giving everything a blank slate treatment, it's about making the world and characters seem real. Not real as in "like real life", but as though it could actually exist and makes sense within the context of itself. Three dimensional and consistent with as few plot holes, if any, as possible. This doesn't mean destruction of everything and anything, and I feel like you're jumping to a lot of false conclusions if you're certain that's what's going on.

CupcakeTrap5 votes

So, narrative is both going "let's get rid of this old junk and start from scratch" and "hey, let's not screw up any more established lore than we have to" at the same time?

No, they're the former, quite clearly. (I think there might be some individual members of the Narrative team who don't view the community as worthless, but the prevailing theme seems to be "trash everything, start over.")

I wish I could say that I think you're right, but I don't. Absent a major change in Narrative's attitude, I doubt we'll be lucky a third time, or a fourth time. Sooner or later, they're going to release a huge wave of rewrites that completely annihilate established lore. I wouldn't be surprised if they timed it with the "Summoner rewrite", just to add insult to injury.

They're not on our side. Maybe they'll rethink their approach. I really, really doubt they will.

That might come across as more dramatic than I intend it. I hope that the lore community can find a way to survive this. Maybe we will, maybe we won't. Either way, I'm not planning to spend much more time asking Narrative to hold back. They just don't care. Our energy is better spent finding new ways to roll with the punches.

Gentleman Gaston3 votes

No, they're the former, quite clearly.

I don't think I'm seeing things quite as clearly as you insinuate they are, and I don't consider myself a dense person so I'm not really sure what to say.

Sion, and Noxus, received little, if any, narrative input from players...and yet they turned out just fine. Great, in fact. You could count this up to luck, but I'd argue Rek'sai's teaser (which you yourself claimed you liked) shows that Narrative is very competent when it comes to writing lore and expanding the world, and a desire to go above and beyond what they've done before. The Shurima portrayed in the teaser, and the hardiness of the Shuriman people, is very much in line with how Shurima has always been portrayed. They didn't need to do this.

People ask for proof as to why they should trust Narrative to deliver, and they're giving it to us. I'd say I understand your skepticism, as there is quite a bit up in the air at the moment, but you seem to be adamant to be excessively cynical regardless of what Narrative does. :\

Sneak Dog8 votes

I started out trusting narrative. I never asked for proof for me to trust narrative. I ask for them to fix the evidence that makes me distrust them. I don't want characters retconned and replaced.

Trundle has been retconned and replaced, part of the new lore as stated in the dev blog.

Xerath arguably has been. He's not the magus ascendant anymore, with the current lore that we know he's the politician ascendant. He no longer strifes to be one with magic, he strifes to be free. His main motivation and his modus operandi got changed. These make up a pretty significant part of a character. It's like Batman now trying to keep the city safe for the fame and he now doesn't go on the streets in the dark and punches baddies but is a cop following and sometimes bending the book. It's still Batman, but... is it really?

The reason I'm so cynical? Try checking the date on Trundles retcon. Go read recent narrative posts. They are not interested in keeping my favorite characters in their lore. They don't care. They just want to put up a good setting and if we have any good ideas for this new setting, they're welcome, but their call is final and there's nothing we should do against it. I want to like the lore, invest my time in it and care about its characters, but I won't take the risk of feeling like I felt after Trundles retcon again. I don't trust Riots narrative department anymore.

Narasimha2 votes

In all honesty, I've never figured out why people got hung up over the Trundle retcons of all things. Its not like the original lore was very good. Hell, his Judgement basically closed off any motivation he may have had for joining the League. He didn't have a faction to fight for. He didn't really have any special friends or enemies. He kind of just...was. Atleast now theres ways to actually throw him into the conflict, to give him some meaning.

Sneak Dog1 votes

He had character. Sure, his story wasn't the best. Make a new one, make him an ice troll chieftain, I don't care. What I care about is that right now it isn't Trundle. Now there's just a replacement taking his name.

Don't you have a favorite character? One of mine got taken out and replaced by an imposter.

Earl Eulrich1 votes

Hell, his Judgement basically closed off any motivation he may have had for joining the League.

yea, right till you understand that his curse had nothing to do with the necromancers curse, but

His decision to bear the burden of disease never changed the fact that he was the runt. Nothing he ever did would change that.

So the curse of his life actually had been that he had been born a runt...and fighting in the league to gain some fame and actual admiration is exactly the cure he had been looking for all of his life. I personally think it´s the best lore Riot has written so far, it´s truly beautiful and deep if you take a close look at it.

CupcakeTrap6 votes

I don't share your optimistic appraisal of the situation, that Sion and Rek'Sai show Narrative respecting established lore. I honestly think those were lucky coincidences.

It's not about abstract quality; that's a separate issue. I don't doubt that they can produce high-quality lore. The question is whether they're taking a blank-slate approach or not. I think, unfortunately, that they are. One could certainly look to Sion and Rek'Sai and find grounds to believe they're not…based on what they've said elsewhere, though, I think we just got lucky there.

LeeDark1 votes

Sion's story didn't actually change. They just fleshed it out a bit. Had they completely changed the story like they did others, you can be sure there would have been complaints.

They are not giving us proof that they can deliver. They are giving us proof that they don't want our feedback. They've already given us stuff we don't like, such as Cassiopeia, Xerath, and Sivir. Without feedback, that will keep happening, despite lucky successes like Sion. Furthermore, the fact that, unlike the rest of Riot, Narrative doesn't give a singular airborne fornication about what we have to say is the MORE IMPORTANT ISSUE.

Sneak Dog5 votes

One bad retcon destroys the work of many good retcons. This because the bad retcon sets a precedent, any champion can be bluntly retconned and replaced. This happened to one of my favorite champions lorewise. (It's entirely irrelevant you like the new one better or worse. In fact, I kind of haven't bothered making up my own opinion about this new Trundle.)

Trundle is a part of the new lore and is an example of a character being bluntly replaced with another. I don't care he's an ice troll chieftain, he's not Trundle the ice troll chieftain and could've been. They bluntly replaced a playable character with another. (If you want to argue about this, first read the old background, read the judgement and then listen to the new VO.)

If they don't go back to their old retcons and redo them how they should have done them in the first place, then I have no hope for this grand retconning of theirs. You can't just make some mistakes and not correct them if you want people to trust you and care for your characters.

LeeDark2 votes

You're kidding, right? There were quite a lot of complaints about how, even though it was well-written, Xerath's part in the Shurima story made him a completely different character. There were a lot of complaints about how Cassiopeia's story changed her character, and a lot of question about how Sivir mattered at all. Were you just not paying attention?

Stars Shaper3 votes

Yes there shuld.

If ppl can hold their enraged horses.

Melancholy Exile2 votes

I think there certainly should be lore Q&As and the simple fact that the lore team used to do them to accompany champion releases suggests that they're hardly an impossibilty. A regular comment of late with Riot's post-release Q&As has been that they haven't featured anyone from the narrative team, and I really don't understand why that should be the case. I love going back through the forum archives to look at the discussions on characters like Zed, Diana and the like just to remind myself of all the additional insight we received from them. They were a shining beacon of community engagement in a time when there wasn't much communication.

It kinda feels like we've gone all the way back to square one.

Chromatic Eagle1 votes

Well, they still do that, they just wrapped all of the q and a into one thread about a champion for some reason. Personally I don't like it at all but what can you do?

Fried Noob1 votes

While it's a nice idea and I would love to hear insights and such the Q & As provide, it would most likely devolve into a long, rage filled session filled with people who will rabidly attack anyone involved with changing what they believed was perfect lore.

SecretAgentHulk1 votes

Hopefully, as the outrage over sweeping changes dies down (not the questions/doubts/fears, but the absolutely toxic outrage), we'll get to a place where this can happen.

Conncept1 votes

Aren't those normally called leaks? 0_0

Chromatic Eagle1 votes

Let me give you an example of what I want. For a while, I assumed that Runeterran currency was what you see in game: gold. Of course there'd be silver and bronze, but I thought it'd be about stereotypical fantasy money. This new story that came out introduced the idea of Noxian currency. Is it money that's used worldwide? Are there nations who'd refuse it like Demacians? I don't think it'd be a leak to find out more of that. These animals that we see in the rift? I know the rift isn't canon, but are the animals? Riot when out of their way to design new ones, so it'd be interesting to see where these creatures live on Runeterra.

Little tidbits like that are stuff many of us can enjoy.

Cookiehime1 votes

There should. But yh, just make it clear that the Q&A will be about things that are not related to the retcon. It will create a much more positive atmosphere.

And for some of those who are still bitter with the retcon or find it hard to accept, follow my example. I've decided to take a new route in life and give up gaming altogether. Maybe that's a bit extreme, but that's my personal approach.

Remember, you are agreeing to Riot's terms and agreements. If you cannot agree, then leave and stop playing. It's a much better way to deal with stuff than staying here and being angry all the time.

Of course, post tips and suggestions about how to make the forums more positive if you have any :)

Narasimha1 votes

I think the main issue is that they don't know the whole story. And I'm not trying to be mean and say "OMG THEY DID THE RETCON WITHOUT ANY FORETHOUGHT!?!?!?". I honestly believe they're trying to change the world of Runeterra, one place at a time. They might not be able to give details on Demacia or Bandle City because they simply haven't worked on it. They're putting their efforts into Shurima right now, and thats fine with me. Better a single super well done place than a bunch of shoddy ones.

Boswick1 votes

I'd be happy with Lore-anything at this point. We're STILL waiting on those "long form lores" from the shurima event.

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