Right- let me tell you as an animator- that shit takes forever.
Back in college during the level 2 class- you're given the entire semester to make a project- set up deadlines- and try to work on it.
Nobody, and I include the team of 2 guys in that as opposed to all of the 1-person teams, could make much more than a 20 second animation with a character in it.
16 weeks- of nonstop work- and all of us could barely manage to make one (not nearly as advanced) character and a short walking cycle or other simplified movement at best.
Actually here- I can show you the level of character detail we could come up with.
See the mighty trooper
That's a model with a very crude rig and no facial rig at all.
Now compare that to the New Dawn models- it probably takes longer 16 weeks just to make one character model with complete armor and weapons. Then you have to rig them, animate them, add sound- and effects- the list goes on and on. Animating is not a short process and never has been.