LoL looked and sounded SO much better in 2009

ryona··1 votes·1,540 views

https://www.youtube.com/watch?v=0vKpfxHU6oc

Another example but holy cow, it's depressing to look at how this game has evolved for the worse visually since then. Of course the gameplay has only gotten better, but you have to admit firsthand after looking at these initial trailers that the game has long lost its artistic charm.

15 Comments

Risen2914 votes

The old color palette and design was absolute crap. Straining to look at, too high contrast, excessively busy and unfocused in it's style, overall low quality textures, and very poor champion designs visually. Everything about LoL's visuals at release was amateur and low cost, but today they are among the best.

The new terrain and palette is gorgeous. I probably never would have wanted to play this game if it looked like the old version.

I am shocked that anyone has poor enough taste to actually think the old version was in any way superior. It's like someone telling you they prefer the food at McDonalds to a Michelin three star restaurant.

Weathered9 votes

The overwhelming majority if the community seems to disagree on this.

Plus I'm now reminded how Jax still has his original model, and it needs a desperate visual update.

Trolosaurus7 votes

No it bloody didn't I've been playing since 2010, the models were ugly looking, everything moved slower and awkwardly, and the visual effects were cheesy and cheap looking. Don't even get me started on the splash arts, which was just the model superimposed over a colored background.

BIackfox1 votes

{quoted}

No it bloody didn't I've been playing since 2010, the models were ugly looking, everything moved slower and awkwardly, and the visual effects were cheesy and cheap looking. Don't even get me started on the splash arts, which was just the model superimposed over a colored background.

Original lux splash was best lux

Garentheon3 votes

This is definitely a troll

Lùmen3 votes

Please stop

Placentas2 votes

I get what you're saying, the colors are loud and pop and it does have this certain charm the current rift seems to lack. It comes off a lot less serious than how LoL is currently portrayed.

But the current SR is also really beautiful, isn't messy, and is very easy on the eyes in terms of color palette and brightness.

Lanceworks2 votes

Please stop taking OP's bait, his past threads have all been obvious ones.

Placentas1 votes

I stated my opinion on a subject I am interested in - league, art and design. Piss off kid.

o0O Madoka O0o1 votes

What do you mean? I don't see how it's better than current graphics? Can you explain the points you like about the old ones?

ryona1 votes

[{quoted}](name=o0O Madoka O0o,realm=NA,application-id=6kFXY1kR,discussion-id=qtERa5Uv,comment-id=0000,timestamp=2017-02-07T02:12:42.668+0000)

What do you mean? I don't see how it's better than current graphics? Can you explain the points you like about the old ones?

More colors and details in comparison to new, obviously. Also, the music from those trailers alone have a better feel than the overdone stuff of today.

SEKAI6 votes

[{quoted}](name=gas reformed,realm=NA,application-id=6kFXY1kR,discussion-id=qtERa5Uv,comment-id=00000000,timestamp=2017-02-07T02:14:51.623+0000)

More colors and details in comparison to new, obviously. Also, the music from those trailers alone have a better feel than the overdone stuff of today.

Really. Do you just make up stuff and claims as you go along?

It's 1 thing to have an opinion and preference, but it's another to be in denial.

.............

If you say "hey I think old one has more charm". That's your opinion and it's cool.

But if you say "I think old one is just more detailed than the new one". No that's just a false claim.

DwarvenGiant1 votes

Those "visual details" you're referring to often become very noisy from a top-down perspective.

They keep it much simpler (but also much more stylized) nowadays, so to prevent (arguably) unnecessary, eye-bugging detail/quality- Modern textures tend to have have broader shapes and less drastic contrast.

o0O Madoka O0o1 votes

[{quoted}](name=gas reformed,realm=NA,application-id=6kFXY1kR,discussion-id=qtERa5Uv,comment-id=00000000,timestamp=2017-02-07T02:14:51.623+0000)

More colors and details in comparison to new, obviously. Also, the music from those trailers alone have a better feel than the overdone stuff of today.

The music is different because it's in an edited trailer, this was never the actual in game music (The old in game music is actually still available in settings, you can check it out).

The game was recorded in highest settings (for trailer), thus have good details. If you turn up the settings in your graphical settings, it should look more detailed since the texture resolution, animation and particles have been improved a lot. You should not compare a game on lower settings to trailer video on high settings.

In terms of the graphics feels more "popped", it was because the old models and maps used more spikes and colors with stronger contrast . It was designed to help the graphic stand out in lower resolution, poor color gamma displays.

Since consumer computers are getting better, Riot has shifted their design to feature more polygon since then. Maps were made dimmer to make the particles stand out so players can see skill shots better.

It was a move to reduce "visual noise" on screen. Some people may prefer the older style on this issue. But the rest should be improvements on a technical aspect.

Zoeeee1 votes

And then I remember current league. [slayer-jinx-unamused]

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