Balancing the artistic use of Lamb and Wolf in Kindred's gameplay
So right now it feels like Lamb dominates Kindred's identity even though both of them are supposed to be "Kindred". If we changed it so that Wolf does the attacking (when W and E arent active) and Lamb just does the movement, it would improve their split identity and give Wolf more of his own personality. Wolf is the savage predator. He goes for the offense often and hard, making him perfect for the auto attacks. Whereas Lamb is graceful and precise. Lamb would pick and choose the perfect moment to fire her arrows (during Q, W, E), not just recklessly throw them like she does now.
Would be a much appreciated change for poor Wolf who is little more than Lamb's tool at this point.
Thanks, A Kindred Player
and
walls,which would actually mean that activating your W against these 2 would be bad for you.Not to mention that it would make kindred a good counter against them.
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