Battlecast Kog'Maw R is too evident compared to the rest of his skins, easily side step-able

NodirjonSattarov·7/10/2017, 10:14:03 PM·2 votes·696 views

Other skins provide a light shadow on the ground whereas Battlecast has an evident square for where it's going to hit. This gives people more of an idea in which direction they should sidestep.

1350 for a pay to lose skin, thanks.

https://www.youtube.com/watch?v=MPls--cQGpo

1:17 for Caterpillar Kog'Maw R and 12:30 for Battlecast Kog'Maw R

12 Comments

Slythion7/10/2017, 10:25:28 PM2 votes
  • provides a slightly clearer box rather than a shadow

1350 for a pay to lose skin, thanks

listen, I'm all for framing things to create a clearer message to convey towards readers of your post, but this is taking a huge leap don't you think? xD

Cocho7/10/2017, 11:53:38 PM2 votes

I have a bigger problem with the other one being harder to see tbh lol

Between fucken 2 redemptions, yasuo HASAGI-ING, Kat spinning, zac stretching himself, Galio flying in, and riven fidgeting, a small ass shadow that is gonna mess my day up should be more clear

Hexs Fortune7/11/2017, 6:49:48 AM1 votes

They should buff the visual indicators on the other skins to match battlecast kog

Arakadia7/11/2017, 8:28:35 AM1 votes

Your overacting heavily, but I'm upvoting still because it is significantly easier to see.

Kloqdq7/11/2017, 6:03:49 PM1 votes

To be fair, the R should be made clearer across all skins. If Zac gets a big circle where he is landing then Kog should get a small one. Think Karthus Q. It's fair.