Battlecast Kog'Maw R is too evident compared to the rest of his skins, easily side step-able

NodirjonSattarov··2 votes·696 views

Other skins provide a light shadow on the ground whereas Battlecast has an evident square for where it's going to hit. This gives people more of an idea in which direction they should sidestep.

1350 for a pay to lose skin, thanks.

https://www.youtube.com/watch?v=MPls--cQGpo

1:17 for Caterpillar Kog'Maw R and 12:30 for Battlecast Kog'Maw R

12 Comments

Slythion2 votes
  • provides a slightly clearer box rather than a shadow

1350 for a pay to lose skin, thanks

listen, I'm all for framing things to create a clearer message to convey towards readers of your post, but this is taking a huge leap don't you think? xD

NodirjonSattarov1 votes

if you're playing AP Kog'Maw and rely on spamming your R, you're going to lose with that skin. I hope that's clear enough for you.

Slythion2 votes

I really just don't think it's that extreme, but alright

Cocho2 votes

I have a bigger problem with the other one being harder to see tbh lol

Between fucken 2 redemptions, yasuo HASAGI-ING, Kat spinning, zac stretching himself, Galio flying in, and riven fidgeting, a small ass shadow that is gonna mess my day up should be more clear

NodirjonSattarov1 votes

you don't get an indicator where Ezreal Q is going to land, so why should you get one for Kog'Maw

Cocho2 votes

I mean, you do get an indicator where its going to land. Shade = indicator

Also, ezreal Q doesnt come out of the sky lol

NodirjonSattarov1 votes

on Battlecast Kog'Maw its literally a square on the ground where it'll land, not a shadow. That's my problem with the skin.

Hexs Fortune1 votes

They should buff the visual indicators on the other skins to match battlecast kog

NodirjonSattarov1 votes

they'll just revert the changes

Arakadia1 votes

Your overacting heavily, but I'm upvoting still because it is significantly easier to see.

NodirjonSattarov1 votes

people wouldn't notice my post if i said "hey battlecast kog R is easier to see so can we fix that". It'd be disregarded completely

Kloqdq1 votes

To be fair, the R should be made clearer across all skins. If Zac gets a big circle where he is landing then Kog should get a small one. Think Karthus Q. It's fair.

More from Story, Art, & Sound

More by NodirjonSattarov