Not so happy about Eve's up and coming rework

Mirage Night·3/22/2017, 10:08:20 PM·5 votes·887 views

Considering the Pod that just finished Galio, is the team tasked with Eve's VGU. I don't have much a hope in her retaining anything like she is. Kind makes me sad honestly.

6 Comments

6FlagsFunnelCake3/23/2017, 1:53:40 AM3 votes

I doubt that they are going to make that many changes to the level of Galio's. A rioter literally said that Galio's rework was suppose to be one of the biggest rehauls, bigger than Sion's even, which we obviously got. And with that, they already talked about the very specific theme that Evelynn brings to League, but they want to kind of delve deeper on that theme of being a sexy shadow assassin lady with more depth.

Personally I love this Galio rework, it just seems a little strange to get used to but I love the direction Riot had went.

Brutalitops013/22/2017, 10:13:52 PM1 votes

Riot has said that their goal with Evelynn's VGU is to retain her permastealth, but rework it in such a way that it's more balanced (I'm expecting something along the lines of she can be seen faintly, though not completely Camouflaged based on this story over on her Universe page). This will allow them to give the rest of her kit more strength. The other goal Riot has for her rework is to make her into the true assassin she's designed to be, rather than leaving her as the diver that most people play her as.

Keyshe3/22/2017, 11:58:59 PM1 votes

Yeah... I am worries too and I don't even play her much/not much of a fan of her. I wish you guys luck, maybe the rework overlords will be kind...

Darth Sidiouss3/23/2017, 12:21:13 AM1 votes

Same she honestly needs like a polish up more than a full re haul its just the animations and visuals need to be crisp and clean as well as icon updates, that's all she needs.

Jeddy0173/23/2017, 1:59:36 PM1 votes

Are we forgetting the fact that the Galio team also worked on Poppy & Yorick? Just because it's handled by the same team doesn't mean they're going to handle all reworks the same way. The amount of change needed in a VGU varies from champ to champ.