Character Archetypes
So in the Yasuo origins the author writes about how there are no, or very few character archetypes left for the game to explore before they have to just make up champions. I just wanted to suggest the most famous archetype there is and that is the superman/goku type and wanted to know why one hasn't been created. While I do mostly mean character type, and not lore, It still brings to question why we don't have a flying brawler/martial artist in the game. Yes we have Lee sin, but with his kit and background I don't consider him to be that archetype, as he doesn't fly and as his kit is mostly awkward and not what a martial artists kit should feel like. I am leaning towards skirmishers for the this archetype.
They could be good or evil or whatever, but with this type of champion I am sure we can find a good amount of lore to drive the idea. I think we can agree that todays most iconic characters are flying brawlers. This is why everyone knows who Goku and Superman are. Now I am not saying that they should make some crazy level of hero which punches black holes into the world, but someone more complex mechanically who leans towards the more AA type champions. Someone who doesn't have a weapon, but rather just punches and kicks and what not. Personally I would go with a Goku type more than superman as goku is a martial artist, but either way I think you should consider giving one a chance.
fits the "Uncorruptable Superhero" archetype. With
being his Lex Luthor.
(and to an extent
) cover him style-wise.