@Rioters whats with your vendetta against bandits and robbers?
Are you guys trying to send some sort of subliminal message or ulterior motive?
Seriously the amount of stories where "bad guys" get slaughtered or killed is so ridiculously disproportionate to the ones where innocent people get attacked or hurt are to the point that even confirmed villains like
are doing it.
It feels like its being written by a kid who watches too much saturday morning cartoons and whole heartedly bought into the whole "good will always triumph" lesson shoe-horned in at the end.
Every other story Im reading in these new bios is nothing but Champions using their crazy ingame powers to beat down or kill a bunch of sell-swords, thugs or petty thieves.
kills some robbers
kills some robbers
kills some raiders
beats up thugs in his cinematic
Caitlyn shot some smugglers hand off
beats up now handless smuggler
beats up some mechanical bad guys
kills some noxian bad guys
kills some hired mercs
beats up some badguys
went from being a absolutely deplorable person to a tragic vigilante and furred crusader
blows up some people trying to rob her
Shen kills some "evil" clerics/priest
Whats next? Is Jinx's new lore going to be that shes some sort of Robin Hood who makes sure to only inconvenience those that can afford it in Piltover or something? Will her completely sociopathic and self serving tendencies be totally done away with? Will
and
Only go after pedophiles or drug dealers now? Is making all Villains into tragic villains the new hotness?
are now just misunderstood tragic villains who had some sort of past trauma that led to them being the way that they are. Good old fashion lust for power or world domination is dead and gone now it seems.
It feels like absolutely no innocent blood shed by champions on Runeterra ever outside of Shadow Isle/Void shenanigans? I like Riots lore and all and was really excited to hear that you guys would be giving it more attention but the new stories and bios are just getting predictable, uninteresting and eye-rolling because I already know going in that there's a 70% chance the story is going to involve some random group of baddies getting the smackdown.
Bury the world in ice" turns into "Save the penguins from poachers!" Or something equally dissatisfying.
, and
's were, I think, quite good. It showed a slice of life of the character that's different from in-game, yet still recognizable, and expands upon the world around them.
I think the appeal of the large cast of characters League has is precisely that not all characters are good, or even neutral. Sometimes, you want to play as the villain (like, the truly world-threatening, no redeemable qualities villains) and get inside their mindset.
,
, and
had some really fun lore-pieces that showcased their abilities and characters without just being a cookie-cutter "the evil shall pay" story.
or
's, and not just