My Guess for the Upcoming VGUs (Visual/Gameplay Updates)

Garentheon··1 votes·2,551 views

Obviously Taric Yorick

Then Urgot Evelynn Ryze Warwick

Next I'm less sure of Swain Irelia Pantheon Wish he was this year Jax

Feel free to share your opinions/lists

18 Comments

Dark Nephthys5 votes

Everyone is always forgetting Galio

SchaakaKon1 votes

WHO??

RiotReav35 votes

Poor Galio. I think some people actually forget he is even a champion in the game.

Variks the Loyal6 votes

{quoted}

Poor Galio. I think some people actually forget he is even a champion in the game.

I have spent so much time imagining and theorizing Galio changes...

Seriously, he could be the coolest Paladin Gargoyle ever conceived, especially as a foil to Sion.

At the same time, I want Riot to hold off on it, because I'm working towards applying to Riot and I wanna work on Galio >_>

Ralanr3 votes

Paladin Gargoyle?

Fuck yes. Do this.

RiotReav34 votes

We will try, but we can only hold off for so long :P

That guy needs some love.

XIII Vanitas1 votes

Damn, I really like your juxtaposition with Sion. Galio is an immortal gargoyle that defends Demacia because he wants to protect its people. Sion is an undead zombie that has been brought back to life against his will to fight for Noxus. They do really describe the differences between the two city-states!

Ralanr1 votes

Sion actually has a line when facing an enemy Galio.

DwarvenGiant1 votes

What are your thoughts about a possible mechanic where Galio has the ability to climb turret and actually be, well, a Gargoyle guardian? I mean he could have all sorts of effects after climbing a turret, such as increasing his sight-range, letting him dive towards an area/ally from the turret in an area around it, etc. He has so much potential and I'd love if someone who's passionate about Galio got to work on him. :D

Good luck with applying (Always keep trying!), I really hope you get the job, for I have a feeling you have some really good ideas for our favorite forgotten Gargoyle guardian.

Variks the Loyal1 votes

{quoted}

What are your thoughts about a possible mechanic where Galio has the ability to climb turret and actually be, well, a Gargoyle guardian? I mean he could have all sorts of effects after climbing a turret, such as increasing his sight-range, letting him dive towards an area/ally from the turret in an area around it, etc. He has so much potential and I'd love if someone who's passionate about Galio got to work on him. :D

Good luck with applying (Always keep trying!), I really hope you get the job, for I have a feeling you have some really good ideas for our favorite forgotten Gargoyle guardian.

Now that you mention it...

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/wE6eOiim-champion-rework-concept-galio-the-eternal-sentinel

I wrote that a long while ago.

DwarvenGiant1 votes

Haha, this may have actually been one of the inspirations for my versions of 'Turret Perching' with Galio. Great work. :D

Shadowkirby141 votes

What about Fiddlesticks? Can he at least receive the Gangplank treatment some time soon?

TNHA Baritone3 votes

Karma fix your mistakes, Riot!

GreenLore1 votes

Well it is likely that they'll make some smaller ones in between.

I mean Shen for example didn't get a big update,but he still got one.

Crett1 votes

NUNU!!!!

Fikule1 votes

Karma The Karma re-rework.

Her tether really needs an allied effect so she has two enemy and two ally spells.

Imagine: Focused Resolve ACTIVE: Karma forms a tether between her and the target champion champion or monster, enemies are dealt magic damage over 2 seconds at 0.66-second intervals and granting True Sight icon true sight of them for the duration, **allies take reduced damage while tethered. **If an enemy target does not break the tether by moving out of range, they are rooted for a short time.

MAGIC DAMAGE: 60 / 110 / 160 / 210 / 260 (+ 90% AP) DAMAGE REDUCTION: 10 / 15 / 20 / 25 / 30 (+2% per 50 AP) ROOT DURATION: 1 / 1.25 / 1.5 / 1.75 / 2

Renewal MANTRA BONUS: Focused Resolve heals Karma for 20% (+ 1% per 100 AP) of her missing health** upon being cast on an enemy.** Renewal scales with ranks in Mantra If the tether is not broken after the 2 seconds, Karma and any tethered ally are healed for 20% (+ 1% per 100 AP) of **their **missing health. Focused Resolve's root duration is increased on tethered enemies.

BONUS ROOT DURATION: 0.5 / 0.75 / 1 / 1.25

Changes in bold. TL;DR non-mantra'd allies get a damage reduction, allowing her to give large protection to a single target with tether + shield. Mantra'd ally tether provides an allied heal IF they survive until the tether finishes (and stay in range). The mantra version won't give the initial heal but will heal them BOTH for the total of BOTH their missing HP's. The lower they both are the more they'll both get healed. Worth noting that she can't give herself a damage reduction.

Krizalid1 votes

VladimirMordekaiser

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