Mother Nature, Vera - (Champion Concept)

Le Him·12/23/2015, 3:18:50 AM·1 votes·542 views
Photo by societylion

**MOTHER NATURE, VERA ** ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

The dying plants and the animals abandoning Ionia had finally woken mother nature from her sleep. Vera, who was once thought to be a legend, rose from her tomb of sanctuary to restore the land's beauty.

(Vera is both a mage and support. Mana Use and Damage dealt would be completely up to League.)

Q (Mother's Rage)

  • Vines grow around the enemy, forming a fist that deals damage when clenching.

W (Blooming Arc)

  • Vera can place 2 arcs around the map, giving her, allies, and enemies a portal from one place to another. These arcs are limited to only 2 mins. Allies can destroy these arcs.

E (Nature's Children)

  • (First clicking on an ally, then clicking on any area within the radius) A small plant minion can be placed to support the ally. This can also be used on Vera as well. When these minions attack a unit they steal life, and this stolen life is given to an ally.

These minions can all be aimed at enemies, by clicking with the same process.
Vera steals enemy life when her minions attack an enemy.

When her health is below 20%, she gets an additional 50 life along with life being stole from the enemy or unit. This effect does not work on allies.

At level 1, she can only place 1 minion. At level 9, she can place 2 minions. At level 18, she can place 3 minions.

R - Ult (Into The Woods)

  • Vera grows a random plot of trees around her that get in the way of an enemies path. This can either give her a step forward in farming or an escape route when she is below 20% health.

(Her Death)

  • When she dies, she becomes a beautiful fawn that can leap to allies and restore 15% of their life.

1 Comments

Le Him12/23/2015, 3:30:13 AM1 votes

Sorry for the huge image. . . I wasn't expecting it to stretch my little icon to a huge one .-.