[SMALL REWORK IDEA] Dr. Mundo, the Madman of Zaun
Mundo's in a pretty healthy state right now, but I think he could use some small but distinct QoL changes, similar to what was done to
. Also, I'd like to see an update of his in game model. It's really choppy.
This proposed kit only has a few changes, mostly with the moving around of abilities and some more Interaction on his R/E.
#Passive: Selfless Doctor
Upon paying a health cost, Dr. Mundo gains 30-100 (based on level) Attack Damage for his next basic attack within 3 seconds, with subsequent health costs refreshing the duration.
The amount of Attack Damage gained is increased by 1% per each 1% Missing Health.
#Q – Precision Scalpel
Active: Dr. Mundo hurls a cleaver in a target direction, dealing magic damage to the first unit hit and slowing them by 40% for 2 seconds. Half of the health cost is refunded if the cleaver hits an enemy, the full cost is refunded if it kills an enemy.
The cleaver does a minimum of 80/130/180/230/280 damage, and a maximum of 300/350/400/450/500 damage to monsters.
Spell Type: Skillshot | Range: 975 | Damage: 15/17.5/20/22.5/25% (+1% per 50 AP) of the Target's Current Health | Cooldown: 4 | Cost: 50/60/70/80/90 Health
#W – Medicine
Toggle: Dr. Mundo sets himself on fire, dealing magic damage to enemies around him every second, and reduction the duration of crowd control on himself.
Spell Type: Toggle | Range: 160 | Damage per Second: 40/55/70/85/100 (+25% AP) | Crowd Control Reduction: 10/15/20/25/30% | Cooldown: 4 seconds | Cost: 10/15/20/25/30 Health per Second
#E – Adrenaline Rush
Active: Mundo restores 150/180/210/240/270 (+50% AP) Health over 4 seconds. During this time, Mundo gains 55/60/65/70/75% Slow Resistance.
(Can only be cast while in combat) (Cooldown begins upon the end of the spell)
Cooldown: 12 seconds | Cost: 50/60/70/80/90 Health
#R – Life-Saving Operation
Passive: Grevious wounds reduce the effectiveness of heals on Mundo's abilities by 30/25/20%, instead of 40%.
Active: Mundo regenerates 3/4.5/5% of his maximum health every second for 12 seconds. During the duration, basic attacks and successfully landing Precision Scalpel against enemy champions will grant Mundo +15/30/45% Movement Speed for 3 seconds.
(Cooldown begins upon the end of the spell)
Cooldown: 80 Seconds | Cost: 20% of Current Health