Sollertis - The Mastermind.
tl;dr at the end. Sollertis is a melee support. Sollertis can be played as a solo lane tank, or a duo lane support. Solletis excels in teamfights or dueling with more people. With a mind only rivaled by Swain, he leads his allies to victory through buffs.
Sollertis's passive is Wolf Pack. Sollertis's allies abilities deal bonus damage, if at least 3 champions are close together. This range increases per level.
Sollertis's first ability is Rally. Sollertis channels for a short duration and increases the AD and AP of all nearby enemies. Although it is a powerful ability in the bot lane and should be maxed first if so, max it last in the top lane.
Sollertis's second ability is Intimidation. This coned ability knocks back enemies and cause them to deal less damage through auto attacks and abilities. Max this second in bot, and second in top.
Sollertis's third ability is Hidden Power. Sollertis deals a heavy amount of damage at an area, and slows them. Because the slow does not increase per rank, max it last in support, but for the damage, max it first in the top lane.
Sollertis's ultimate is Power Sacrifice. Sollertis loses a big percentage of his current health and increases the stats of all allies in a huge radius. This must be maxed immediately for the huge amount of stats it brings before a team fight.
Sollertis's build is very unique, and I will cover both top lane and support.
Starting Items as a Support should be an
,
, and a
. Turn it into a
, add a
to regenerate the health loss from Power Sacrifice,
to constantly buff your allies,
for more CDR and Magic Resistance, also with a bit of healing, and whatever seems fit for the game.
With a top lane build it's very simple, start with a
and since Tank builds change often, assess and change your build accordingly.
I think Sollertis is a bit overpowered the way I wrote him so please leave your problems in the comment section below. Thanks.
tl;dr: Sollertis is a champ that buffs his allies and can win teamfights very powerfully,