Void support with a strange, revive passive.
So I thought that linking up with a support that Kalista does is really useful and powerful. It is a link between a marksman and a support, and this is the method that will long-term benefit the team.
So, I thought that maybe having a support who has a revive passive would be kind of fun.
He would bind himself to an ally champion, and when he dies, he will respawn at the location ally champion so long as the passive is active. He will only grant the enemy a smaller amount of xp and gold if they kill him while his passive is up, ultimately making any sacrifices to save his ADC less rewarding for the enemy team.
As such, he won't be able to make a good comeback.
Unlike other champions, his goal as a support is to solely push the lane. So thought of Void creature support.
Passive: Symbiosis The champion binds his genetic information upon an ally champion. While binded, if the champion dies, he will respawn after a short duration, shorter than the revive timer, at the location of the binded champion. If the champion dies while Symbiosis is active, he will grant less gold and experience to the enemy team, ultimately making it less rewarding for the other team to target him.
The passive goes on a longer cooldown if his binded ally champion dies. He is not able to bind to champions while it is on cooldown and if he dies without his passive, he'll grant the full xp and gold that would be given when the enemy kills your teammate.
Second part of the passive is that he gains a charge of VoidGate every time an enemy unit dies to your ally champion in near proximity. Think Thresh's range. Every 6 seconds, the champion spawns a small Voidling (if he has a charge) that will act like any standard minion, with more health and attack damage as the time goes on. Anything summoned by this champion will reduce the movement speed of enemies by 15% if they are hit by them. Max 6 stacks.
Q - Forge Habitat Champion desecrates an area, dealing magical damage and doing extra damage during the time they stand in the desecrated area. Creatures summoned by the champion get empowered if they walk into the desecrated land, gaining more attack speed and movement speed and will immediately change to focus onto the weakest enemy champion in range. Namely the one with the lowest health in percentage.
W - Spawn: Assassin Champion summons a void creature focusing on a single unit or structure, with ranged attack, and will continue following until the it expires, or dies. Each attack heals nearby allies with a percentage of the damage done.
E - Forced Spawn Champion forcibly summons multiple Voidlings, consuming all the VoidGate stacks to summon them. The minimum amount is 3.
R - Ultimate Evolution.
- WIP.