Val, Rascal of the Tide
Primary: Assassin. Secondary: . Additional Roles: Player Choice. Statistics: Attack Power: 6. Defense Power: 4. Ability Power: 5. Difficulty: 7. Place of Origins: place as Fizz. Upon Selection: Let’s give the enemy a "shockingly" good time Buzz. Val is a high Hybrid Damage D.P.S Assassin that can take down either single targets or be able to take down groups of enemies.
Friends:
&
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Enemies: None.
Appearance: Val pretty much looks like Fizz (seeing as how they come from the same place no surprise) but has a more purplish color tone. He wears a little short-cut coat that a Yordle in Bildgewater game him with the right sleeved rolled up, under the coat is a small pack that carries some items. unlike Fizz Val's weapon is his pet electric eel named Buzz who is wrapped around his right forearm whuch Val uses Buzz's tail as a short whip.
LORE: as for his LORE Val was curious where Fizz keeps disappearing to & 1 day decides to follow him (Val is very timid & soft spoken), when Val followed Fizz to Bildgewater where he was kinda scared of especially when he went into town. after he pumped into Fizz by accident the 2 of them just hanged out, from then on Fizz asks Val to follow him so Val can see all the places he has visited & over the weeks Val enjoyed being with Fizz & has even started to be more outspoken & has started to be a lot like Fizz....most of the time. when Fizz finally brought Val to the I.O.W (Institute of War) Fizz showed Val what he dose there & even tells him about the Rift, intrigued Val wanted to see how stacked up.....needles to say he didn't do to well but he kept at it & eventually got as good at fighting as Fizz. soon Val was enrolled as a Champion for his people to encourage them to be more adventures & enjoy what the world has to offer.
Health: 369(+31). Health Regen.: 2.1(+0.38) Mana: 0(+0). Mana Regen.: .0(+0.) Range: 175(Melee). Attack Damage: 54(+2.8) Armor: 14(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.
Passive: Electric-Eel Charge. After 5 Basic Attacks Val’s eel will be fully charged with high electricity that will deal 5% of Val’s current Attack Damage as Magic Damage for 4 seconds, while the eel is charged & if Val kills a target with this Passive active that killed target will act as Electric Mine. When Val has created an Electric Mine it will last for 2 seconds & will deal 2% of any enemies Max HP as Magic Damage every 0.5 seconds if an enemy is within 185-radius of the mine. After this Passive’s 4 second duration has ended the Passive will go on a 3 second Cool Down.
Q-Ability: Fishy Oil. Range: Self-Cast. Cool Down: 16/15/14/13/12. Magic Damage: 85/115/145/175/205(+40% bonus AP). Slow: 15%/20%/25%/30%/35%. Passive: every 3rd Basic Attack will have Val secrete fish oil from his body that will splatter over his target that will lower the targets Attack Speed by 15% for 1.25 seconds. Activate: after Val has activated this Ability Val will hop into mid-air then blast fish oil from his entire body to cover a 200-radius around himself, when the fish oil comes in contact with any enemies within the radius it will deal Magic Damage & Blind all affected enemies for 0.75 seconds while lowering the Movement Speed of all affected enemies by a set percentage for 1.5 seconds.
W-Ability: Piranha Grenade. Range: 450. Cool Down: 20/19/18/17/16. Physical Damage: 25/45/65/85/105(+40% bonus AD). Total Damage: 100/180/260/340/420. Activate: after Val has chosen a 190-radius location within this Abilities Casting Range then upon its activation Val will grab a small bottle from his coat then chucks it to the targeted location, once the bottle lands at the targeted location it will shatter releasing the piranha inside. After releasing the piranhas they will scatter across the area latching onto any enemies within the area dealing Physical every 0.25 seconds for 1 second while also applying Bleed to all affected enemies.
E-Ability: Dive/Undertow. Range: Self-Cast. Cool Down: 9. Movement Speed Boost: 20%/25%/30%/35%/40%. Physical Damage: 65/85/105/125/145(+50% bonus AD). Dive: when Val has activated this Ability Val will dive into the ground as if it was water for 3 seconds, for 3 seconds Val gains increased Movement Speed while being Immune to Basic Attacks, Single-Target Abilities & Slows. After the 3 second duration has ended he will pop back into dry land. Undertow: while Dive is active & if Val Right-Clicks on an enemy target Val will pop out of the water Knocking Up the target dealing Physical Damage.
R-Ability: Electric-Eel Discharge. Range: 600. Cool Down: 120/110/100. Magic Damage: 100/150/200 (+40% bonus AP). Total Damage: 300/450/600. Activate: after Val has chosen a narrow path with this Ability then upon its activation Val will throw Buzz in the chosen direction, when Buzz comes in contact with an enemy Champion he will latch onto that enemy Champion for 1.5 seconds. while Buzz is latched to the enemy Champion he will start to discharge a large amount of electricity from his body that covers a 250-radius area around the target dealing Magic Damage every 0.5 seconds to the initial enemy Champion & any additional enemies within the radius, while this Ability is Active Val’s Passive will be inactive until it ends.
I always wanted another person from Fizz's homeland to join the League just to see what Riot could do with a very cool looking character arch-type a nimble little fish-man, so yeah he is another "Fizz" per say but there is suppose to be a whole city full of these little guys. if we can have multiple Yordles why not have more of these little fish-guys? what of you think of my Champion Idea, do you agree with me to see another 1 of Fizz's kind be introduced into the League also leave a comment below about what you think of Val & if you see anything that needs tweaks, changes or something.