[Champion Concept] Inyu, the Shrine Priestess
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Primary: Marksmen. Secondary: Support. Additional Roles: Player Choice. Statistics: Attack Power: 8. Defense Power: 3. Ability Power: 5. Difficulty: 7. Place of Origins: Ionia. Upon Selection: Gods of fortune please grant us victory in this battle.
Health: 379(+31). Health Regen.: 2.1(+0.38) Mana: 255(+30). Mana Regen.: 2.0(+0.37) Range: 520(Range). Attack Damage: 52(+2.7) Armor: 13(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.
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Enemies: None.
Summoner Spells:
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Item Builds:
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Passive: Hear My Prayers. Every 29 seconds Inyu will pray to the gods to bless her team to ensure victory, when this Passive is activated both Inyo & her Allies will be Healed by 65(+10% bonus AP) & will be given a 15% Movement Speed Boost & a 5%(+1% per Rank) of Damage Reduction for 3 seconds.
Q-Ability: Sealing Arrow. Range: 500. Cool Down: 17/16/15/14/13. Cost: 70. Physical Damage: 65/85/105/125/145(+60% bonus AD). Activate: after Inyu has chosen a narrow path with this Ability then upon its activation she will fire a blessed arrow in the targeted direction, while the arrow is flying in the chosen direction the first enemy target that it comes in contact with will be dealt Physical Damage.
W-Ability: Talisman of Light. Range: 450. Cool Down: 21/20/19/18/17. Cost: 65/75/85/95/105. Initial Magic Damage: 10/30/50/70/90(+30% bonus AP). Additional Magic Damage: 50/70/90/110/130(+30% bonus AP). Activate: after Inyu has chosen a single enemy target within this Abilities Casting Range then upon its activation she will place a talisman on the target, after placing the talisman on a target it will deal Magic Damage to the target & for 2 seconds the affected enemy will have True Sight applied to them also all of Inyu’s Basic Attacks against this target will deal 3% of her current Attack Damage as additional Physical Damage. If Inyu lands her Sealing Arrow on a target marked with the talisman then the talisman will be removed from the target, when the talisman is removed by the Sealing Arrow the affected target will take additional Magic Damage & will be Stunned for 1.5 seconds.
E-Ability: Shikigami Dance. Range: 450. Cool Down: 20/19/18/17/16. Cost: 80/90/100/110/120. Magic Damage: 40/70/100/130/160(+30% bonus AP). Passive: while Inyu is alive she will be accompanied by her two shikigami Yin & Yang which are two white foxes, every 15 seconds both Yin & Yang will depart from Inyo to perform their own actions: Yin: when the Passive is activated Yin will travel to a random spot just outside of Inyu’s Sight Range he will transform into a Ward that will provide Vision within 165-radius for 3 seconds. Yang: when the Passive is activated Yang will transform into an arrow which will enhance Inyu’s next Auto-Attack, on Inyu’s next Auto-Attack she will fire 2 arrows her own arrow & Yang which will deal 50(+15% bonus AD) Additional Physical Damage to the target. Activate: after Inyu has chosen a 160-radius location within this Abilities Casting Range she will send out Yin & Yang to the targeted area where they both will start creating cyclone, on the initial activation of the Ability the shikigami will deal Magic Damage to all enemies within the radius & the cyclone will remain on the Map for 3 seconds. While active the cyclone will apply a 25% Movement Speed Slow to all enemies who enter the radius while also dealing Magic Damage to any enemies who enter the radius.
R-Ability: Sacred Arrow. Range: Global. Cool Down: 110/100/90. Cost: 125. Movement Speed Slow: 20/30/40%. Reduced Attack Damage: 6/8/10%. Physical Damage: 215/265/315(+40% bonus AD). Activate: after Inyu has activated this Ability she will call upon the gods to bless her allies by cursing the entire enemy Team, for the next 3 seconds a cursed enemy Champion will have a Vision, Movement Speed Slow & their Basic Attacks will deal reduced damage. For the duration of the Ability Inyu can Right-Click on a cursed enemy Champion in which case Inyu will Channel for 1.5 seconds then after the Channel Inyu will fire a sacred arrow at the enemy Champion the arrow will deal Physical Damage to the target, the arrow will be considered as an Enhanced Auto-Attack & can apply On-Hit effects from Items.