Roa, The Mistress of Night

N63··1 votes·1,519 views

Everyone: Oh great, another broken assassin to complain about!

Note: Btw, I'm awful at wording things, I'm more of the person who designs rather than impresses with vocabulary

Base Health: 600hp, 25hp per Level Base Armor: 35, 5 per level Base MR: 30, 4 per level Base Energy: 200 Base AD: 60, 5 per level Base MS: 350 Base Health Regen: 5 Energy Regen: 50 Base Range: 200 Attack Speed: .63, .5 Per Level

Shade Flail (Passive): Bleed (10% AD per second) Roa's basic attacks apply Bleed for 2s. After 3 basic attacks on an enemy champion, gain 50% increased movement speed towards all bleeding champions (doesn't stack), (The champion hit with 3 auto attacks)'s Bleed effect refreshes and lasts 5s longer.

Lash (Q): Costs 50 Energy Roa swings a hooked flail in a cone, dealing (60, 70, 80, 90, 100) Physical Damage + (65% AD), and slowing the first enemy struck by (5% / 10% / 15 % / 20% / 25%) for 1s. Inflicts Bleed for 2s. (Cooldown: 10s / 9s / 8s / 7s / 6s) Note: Can be cast while moving.

Black Ice Dust (W): Cost 75 Energy Roa silences all enemies within 500 units of her for 2s, she gains stealth and 50% increases MS for 3s. (Cooldown: 30s / 25s / 20s / 15s / 10s)

Whirling Strike (E): Cost 50 Energy Roa Channels for .5s then throws her hook and chain forwards, rooting and inflicting Bleed for 1s on the first enemy struck. Deals (65 / 70 / 75 / 80 / 90) Physical Damage + (50% AD). Recast: Roa leaps to the unit struck by "Whirling Strike" (Cooldown: 8s / 7s / 6s / 5s / 4s)

Death Sentence (Ultimate): No Cost
Roa throws her flails 1500 Units, Dealing 100 Physical Damage + (100% AD), executing enemies under 20% health. Recast: Roa whips down on her tethered blades, Unstoppabley pulling the enemy to Roa. Does not damage minions, collide with minions, or collide with any terrain. (Cooldown: 180s / 140s / 100s) Note: Kalista Ultimate, Tahm Kench W, Braum E, Windwall, Sion Ultimate, etc, do not affect the marked target, cannot be blocked and cannot Unstoppabley escaped. It's like how nothing lets you escape Camille's R, THIS CANNOT BE ESCAPED BY ANY MEANS!!

7 Comments

reba0421 votes

Lore?

N631 votes

{quoted}

Lore?

Tell me your opinion on my design, then when I'm done making concept art maybe I'll make a lore.

reba0421 votes

my design?

N631 votes

{quoted}

my design?

what?

FrostlySpark1 votes

holup holup 10 hp per level tf? This person would get BLOWN up. They would literally have 780 hp at level 18 wtf lmao. Also, why make her so extremely tanky with the armor and mr stats?

The abilities are kinda cool. Nothing on her kit really screams mistress of the night tho. Idk about putting a silence, a root, and a hook on an assassin. Not entirely sure if you also want an execution to go on top of that. I'm assuming that her W silences on cast, meaning that going in with it would mean a death sentence, but it feels kinda like it takes up a good bit of her mobility. Also, why does her passive only work on autos if she seems so skill reliant?

There's alot of gameplay issues with this champ, and it seems like it's inspired by pyke and doesn't really bring anything new to the table. On top of her probably rather monotonous gameplay, she has alot of thematic issues. There's no lore for the champion, but why is she a mistress of the night? Why does she have a hextech EMP? why does she use a flail for everything and then throw out some daggers for her ulti? Why does she have a hook on top of that?

I might have been too harsh, but you should really change up some things and work out somethings. I think the first thing you should consider doing is changing either her thematic or changing the gameplay to match her thematic.

reba0421 votes

W could be replaced with GOODNIGHT MY SWEETS (Sounds creepier then just Lullaby or Goodnight) and have a percentage chance for some of the targets to fall asleep, or enemies closer fall asleep and the others get a stun. Ult could become MONSTER UNDER THE BED and be kind of like Daisy! or Tibbers and summon a monster that does not attack, but moves the opponents back to the fountain.

Lore could be an old grandmother who was buried in her sleep or something.

N631 votes

{quoted}

holup holup 10 hp per level tf? This person would get BLOWN up. They would literally have 780 hp at level 18 wtf lmao. Also, why make her so extremely tanky with the armor and mr stats?

The abilities are kinda cool. Nothing on her kit really screams mistress of the night tho. Idk about putting a silence, a root, and a hook on an assassin. Not entirely sure if you also want an execution to go on top of that. I'm assuming that her W silences on cast, meaning that going in with it would mean a death sentence, but it feels kinda like it takes up a good bit of her mobility. Also, why does her passive only work on autos if she seems so skill reliant?

There's alot of gameplay issues with this champ, and it seems like it's inspired by pyke and doesn't really bring anything new to the table. On top of her probably rather monotonous gameplay, she has alot of thematic issues. There's no lore for the champion, but why is she a mistress of the night? Why does she have a hextech EMP? why does she use a flail for everything and then throw out some daggers for her ulti? Why does she have a hook on top of that?

I might have been too harsh, but you should really change up some things and work out somethings. I think the first thing you should consider doing is changing either her thematic or changing the gameplay to match her thematic.

You're Right, I'm no good with stats. I just used the "Roa, The x x" for a place holder, it's entirely changeable. As for the Knives I've changed it to her hooked flails instead. Also how is her W a death sentence? It's more of an escape tool / engage tool. Also if you haven't noticed, her abilities make her get up in the enemies' face to attack, like Zed or Akali. Also if you could come up with a better name for W I'd be thankful, seeing as I cannot think of any xD

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