[Champion Suggestion] Ni' Vex, the shadow weaver (with music)
Name: Ni' Vex, The shadow weaver
Role: jungler/adc/late game
Lane: jungle/bot
Range: ranged 550;
Movement: 340
Mana: 300-900
Passive: Shadow stealer.
Each skill Ni' Vex casts on an enemy or neutral monster gives them a shadow bud for 5 seconds, (minions and neutral monsters have the shadow bud for 3 seconds) if that enemy is killed within that time (by anyone) Ni' vex steals their shadow (no matter where they are on the map, champions and large monsters grand 2 shadows). Upon reaching 200 shadows and over, every 20 shadow counts give her 5 additional attack damage.
Q: shadow force (area of effect: 300 units; range: 500 units; cost: 40 mana; area cast; 10/9/8/7/6 second cooldown):
Ni' Vex casts a shadow wave to a target area that in the span of 2 seconds converges to her location (if she moves, the wave follows like ahri's q) damaging all enemies on sight for 30/40/50/60/70 physical damage (+30 ad) (+20 ap).
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upon reaching 60 shadows: enemies that are hit get grievous wounds for 3s.
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upon reaching 90 shadows: the area of effect becomes 400 units.
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upon reaching 150 shadows: enemies that are hit are slowed by 45%.
W: dark shroud: (cost: 60 mana; self cast; 15/13/11/9/7 second cooldown)
Ni' Vex gains a spell shield.
* upon reaching 40 shadows: Ni' vex's next 3 attacks deal extra physical damage (+5/10/15/20/25% ad).
* upon reaching 80 shadows: if the shield is broken by enemy spell she also gains: 10/15/20/25/30% movement speed and attack speed for the next 2/2.5/3/3.5/4s. the movement speed decays over time.
* upon reaching 130 shadows: if that shield is broken by enemy spell, she gains camouflage for 2/2.5/3/3.5/4s.
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E: shadow betrayal (target cast; cost: 55 mana; 450 range; 12/11/10/9/8 second cooldown)
Ni' vex throws a shadow attack onto the target damaging them for 40/45/50/55/60 magical damage (+45 ap) (+30 ad)
* upon reaching 20 shadows: Ni' vex can recast this ability to jump onto the target, slowing them down for 10/15/20/25/30% and becoming their shadow for 3 seconds (invulnerable and untargetable) or until recast witch returns Ni' Vex to her original position. if the ability is not recasted, Ni' vex appears next to the target.
* upon reaching 70 shadows: each second Ni' Vex is inside a target, she damages them for 20/30/40/50/60 magical damage (+22% ap) per tick.
* upon reaching 120 shadows: when Ni' vex can recast this ability to perform a small dash.
R: Shadow weaver: (Self cast; Area of effect: 1200; duration: 5s/6s/7s; 90/70/50 second cooldown)
in an area of 1200 units around her (that area follows her) Ni' Vex causes darkness that disables all the wards around her (so people outside of the area of effect has no vision on her team) and enemies inside the area of effect have the nocturne's paranoia effect.
* upon reaching 55 shadows: Allies inside the area of effect get 20/30/40% burst of movement speed that decays over 5s from the moment they entered the area.
* upon reaching 130 shadows: Enemies and neutral monsters inside the area of effect get 10/30/50 physical damage (+25 AD) (+20 AP)
* upon reaching 300 shadows: the area of effect is doubled in size.
Lore: in the ancient years Ni' Vex came from the underworld to cover earth in darkness with her shadows. The ionians though imprisoned her inside a box and hid it inside a catacombs. the same catacombs years later zed walked in and opened the forbidden box against his master's will, unknowingly releasing a shadow demon with no real form, just a shadow. Ni 'Vex. Zed stole some of her powers and for quite a while rendered her unable to appear. But now she is back, stronger than ever, ready to pledge the world in eternal darkness. The more she fights the stronger she gets, and with the ancient runes that kept her at bay lost in history, there is nothing to stop her.