Rough Idea: A Gameplay Niche
I had an idea for a kind of champion that can fit a niche of vision-centricity. Each of the champion's abilities would have something to do with vision or have an interaction with wards. Consequently, this champion would probably be a jungler or a support.
Since each kit has something to do with vision, there is perhaps a kit that can contain an ability like
's Hawkshot (E),
's Heightened Senses (W), and the first part of
's Destiny (R). Additionally, they all should interact with wards somehow--the closest champion that does interact proactively with wards is
so far, but doesn't truly base his entire kit off it.
I have designed a rough champion kit just as an example (no numbers, no names, no lore, for the sake of simplicity; this champion will be named 'Edward' for now).
P: Utility Buff Passive Some utility buff to Edward. For example, Edward gains 2/3/4/5% bonus cooldown reduction and his team gains bonus movement speed by them (think Point Runner passive) for each ally ward placed. (Note: Edward's ability cast ranges are global, but point-and-click; therefore, he can cast spells on enemies seen by wards).
Q: Free Sightstone Ability Places a ward on the map that see enemy wards within its range. Perhaps the ward may have a motion sensor type passive where it'll auto-ping or something every time something walks near it. For kicks, there might also be a thornmail passive where an enemy attacking it to kill it suffers 10% max health magic damage or something. Also, Edward can cast spells off it.
W: AoE Skillshot Vision Ability Think Ashe's Hawkshot, but with damage and CC.
E: Targeted Tracking Ability
Places vision on an enemy, rendering them truly visible for a time (no stealth for you
.
R: Global Teleport Ability Edward allows himself or his allies to teleport from a platform where he or one of the wards is to another ward.
I'd also try to find a way to work damage in for each of the abilities, but I can't.