Cassiopeia: Mark of the Prey (Passive suggestion)
- Passive: Mark of the prey
Every third ability on a champion marks this champion as prey, granting Cassiopeia’s abilities extra effects towards this champion. Lasts 3 seconds, hitting a marked champion with an ability refreshes the duration.
- Noxious Spray:
Cassiopeia fires a spray of poison in a narrow cone (think lucy Q width). Poison does X damage per second, lasts 3 seconds. 3 second cooldown.
Mark: Cassiopeia Gains X movement speed towards marked and poisoned target.
- Miasma:
Cassiopeia releases a nest of seven snakes lasting 3 seconds in a target area (80 radius, .4s delay). The snakes will envenom their targets with debilitating venom slowing them for 20%, building up to 60% over 3 seconds. They will follow envenomed targets, until they find a new victim (80 aggro range). Snakes will not target or follow units already affected by another snakes’ venom.
Mark: Cassiopeia Ignores X (+Y based on AP) Magic resist of marked and envenomed target.
- Twin fang:
Cassiopeia lashes out with her twin fangs dealing magic damage based on Ability Power and targets % missing health and heals her for X amount, based on Ability Power and % missing health. Two stacks (think rumble/vi), 3 second cooldown.
Mark: Twin fang costs no Mana and refreshes a stack on a marked target. (basically resetting to 0.5s cooldown)
- Petrifying Gaze:
Deals damage in a wide cone in front of Cassiopeia, targets facing her will be stunned, and otherwise slowed for 60%.
Mark: Marked champions are stunned, regardless of the direction they’re facing.
Cassiopeia is a fast-paced champion with a high skill-cap, but devastating when executed properly. She excells in dueling and picking out one target in a group, growing in power the longer a fight goes on thanks to her Mark of the prey and her E %missing health mechanics.
With her Miasma forcing an enemy to choose between getting separated or bringing the snakes to her teammates, her Mark of the prey granting movement speed towards poisoned units and her Ultimate always stunning a marked champion, she excels at singling out a target.
With her spam-heavy kit she will have to delay her power with a mana item or choose early damage and risk going OOM if she fails to kill her lane opponent fast enough.
With mana items, some CDR and some AP come mid/late game she can burst on the scene and dish out her sustained damage in a much more reliable fashion.
I tried to leave out numbers as much as I could, I did this just for fun, please tell me what you think, like/dislike. How you "feel" about this kit is more important than if you think it would be too strong (numbers can fix that).
For me this Kit is how I see Cassiopeia, her fantasy for me is the snake stalking a prey.