Story Outline - "Criminals" looking for feedback
Act 1 - A gang of petty thieves fails the biggest theft of their lives and they're hired to take on an even bigger hit.
Act 2 - After some brief, tense discussion, the characters must discover a way to get the money back before Jhin kills them at the end of the day.
- Jhin tasks them with retrieving his car, but it's not his car, it's another lowlife in Piltover's car. He just needs the car planted as a red herring. He doesn't tell them details of course until after the crime is done.
- They arrive during a festival much like Halloween. They get to see firsthand how the land has benefited from [plot item] in the distant tower. And one of the characters makes a friend with a native. Jhin, in his natural mask is there and remarks on his fond memories of Ionia and reminds the heroes that he's also quite fond of murder.
- Tensions rise in the group when one off them sees the leader as useless in the middle of a stealth mission in Ionia. They have a quiet fight where they're locked in a room and only one returns from the fight alive. The cruel one.
- The original plan to retrieve the [plot item] was stealth. The new leader demands they steal more than they were ordered to do. Unbeknownst to them, Noxians are there stealing for their criminal contact as well. One of the heroes tries to bargain with the Noxian crooks, "our lives depend on it!" to which a noxian crook with a red face cover kills him with a hidden blade to the neck. "Same".
- They steal the artifacts and escape from the temple while evading the Noxians
Act 3 - The heroes must escape the crumbling town and avoiding Yasuo
- They make it to the bottom of the tower and they have claimed the last artifact. In moments flat another one of their team is killed outright by the tower. The nature in Ionia is centered around balance, and removing the balance in this region has cause nature to fight back most violently. It's at this point, Jhin feels the need to intervene. "1"
- The heroes encounter Yasuo, drunk but capable. He takes them on by himself. Deflecting Jhins bullets as he does so. This goes on until one of the crew members manages to use his wits and blind the swordsman as another member of the gang is badly bruised and left behind."2!"
- The two remaining thieves, the cruel leader and our current lead, escape on horses. But the Ionians are catching up. Through some quick wit and teamwork they make it through the forest and Jhin's help, they survive the encounter. "3!!!!"
- Relieved, Jhin gives our last characters a lift in his stealth lotus. While in the vehiclle, the cruel member of the crew starts to trash his late and left behind teammates. And without a moment's notice, Jhin's gun flies from his holster and BANG... a hole in the head of the cruel leader. The last remaining thief, holding Jhin's weapon in hand. "hahahaha.... 4. I love it."
The gang Rugus - The Leader of the crew. He's charismatic and well liked by everyone except for his brother Duke. Duke - Impulsive and selfish. Mil'lay - She's the emotional hook for the story. She's got a huge crush on Rugus. She's planning on telling him one day. Trydor - He's generous and usefull for slipping in and outta places. Wundin - The driver of the crew. He's also famous for dad jokes. Ben - The smart guy of the group. Famous for creating explosives to get in and out of situations. He tries his best to finish sentences, but his thoughts come and go very quickly.
Jhin - psycho killer freelancing. "Killing I'll do for free, but it pays to do commercial work from time to time." Boraghast - The criminal in charge that the team speaks to and gives them the mission