[Champion CONCEPT] Plaz, the Darkin Forge

stabby himiko·11/16/2015, 1:44:36 AM·3 votes·478 views

Plaz is a tanky Support, who specializes in powering up allies.

#[P] Darkin Core/Forge# Darkin Core: Plaz has a Darkin Core,in which heats up and is hot enough to scorch enemy champions. Any enemy champion that hits Plaz, bleeds for 15% of the damage done over 3 seconds. Everytime Plaz is hit,he gains a stack of Cooldown. Maxes out at 8 stacks. Cooldown: Every stack causes this passive to bleed enemies for .5/.25/.125% less. Forge: Plaz can only have one forged item on him. Does not include forged items on allies.



#[Q] Forge : Sword# Plaz pulls out a sword from his core,removing 2 Cooldown stacks. He can reactivate this ability to give it to an allied champion. The person with the sword will get 3 stacks of Darkin Sword. If you have 6 Cooldown stacks,the damage boost is doubled. Darkin Sword: Auto Attacking will consume one stack,and the auto attack's damage is boosted by 4/5/6/7/8%. Type: Targeted | No Cost | Cooldown: 14/13/12/11/10



#[W] Forge : Shield# Plaz pulls out a shield from his core,increasing his armour by 10/15/20/25/30,and absorbs 5% of all damage done by enemies around him. Plaz gains bonus armour depending on Cooldown stacks. For every stack,Plaz gains an extra 5 armour. Type: Buff | Health Cost: 25/50/75/100/125 | Cooldown: 16/15/14/13/12



#[E] Forge : Gunblade# Plaz pulls out a gunblade from his core. He can reactivate this ability to give an ally an item for 60 seconds. This item doesn't take out a slot,and the gunblade increases the ally's range by 10/15/20/25/30. It also causes your ally's attacks to deal 25-50% bonus damage the closer they are to an enemy. Maxes out at 3 charges. Type: Targeted | Health Cost: 50/75/100/125/150 | Cooldown: 50/45/40/35/30 per charge.



#[R] Forge : Bio Weapon# Plaz rips out a piece of himself,and it molds into a Bio-spear. He can reactivate this ability to give an ally the Bio-Spear. The Spear causes allies to deal 10/15/20/25/30 + (5% of Plaz's bonus HP) bonus damage. The wound bleeds out lava in an AoE effect and snares enemies for 1.25 seconds. The lava deals 100/200/300 magic damage over 3 seconds. Type: Targeted | Health Cost: 10/12/14% current HP | Cooldown: 60/50/40

3 Comments

Frigid Ice Storm11/16/2015, 5:10:45 AM1 votes

pls. no more tanky supports. especially not after Braum and TahmKench item 3070 item 2050 item 3070

Rook Loux11/16/2015, 5:46:37 AM1 votes

you should probably change the name of cooldown in the passive to avoid confusion