Karma Passive Rework - Giving her a REAL Passive [Take #2]
Currently Karma's passive is a lazy excuse that should be on her ult. I believe she needs a VGU to fix thinks like completing her model, giving her a shield and haste animation, and finishing her ultimate's quote upon activation. Shield bombs sound like they could return now that Karma's passive and ultimate has been changed.
Anyway, here's the passive:
P: Dual Balance: Karma's Mantle of Decorum is made up of the two legendary dragons of Ionia: Auro and Lios, each who represent an offensive stance and defensive stance. Every time Karma casts an ability her Mantle spins and pulses with energy, indicating that she has changed stance. After casting 3 within 2.75 seconds, the first spell cast will be reset.
Offensive Stance [Auro]: Casting a damaging spell on an enemy will apply "Spirit Struck". Enemies with "Spirit Struck" who are damaged by another damaging spell of Karma's will take bonus damage which bounces to enemies nearby and spreads "Spirit Struck". Enemies marked with "Spirit Struck" have reduced magic resistance. Inspire gives allies the "rage" effect on spells and basic attacks.
Defensive Stance: Lios: Casting Spells In Karma's Defensive stance will have unique effects:
Inner Flame: Damaging an enemy champion with Inner Flame will release brilliant energy from Lios's idol, which jumps to nearby allies healing them for a percentage of the damage dealt.
Focused Resolve: If cast on an ally: Damage dealt to the ally will be reflected to Karma. If cast on an enemy: Damage dealt to Karma is reflected to the enemy that is linked.
Inspire: If the shield is completely destroyed a portion of it will be reapplied.
Mantra will cause Karma's next spell to have bonus effects and benefit from the Offensive Stance and Defensive Stance.
Along with a new passive Karma has an updated W:
Focused Resolve: Karma creates a bond after a delay between an ally or enemy champion champion. Karma can cast this spell on minions and movement speed stolen will be given to her instead. Minions cannot break the link however.
Ally cast: Karma creates a clothesline link between an ally. Enemies who pass through the link have their movement speed stolen, given to the ally, and take damage.
Enemy cast: Karma creates a clothesline link between an enemy. Allies who pass through the link break the link rooting and damaging the enemy champion instantly. If the link is not broken, it roots after a delay and deals less damage.
Mantra Bonus: All roots and damage are increased. Enemies who break ally bonds are stunned.
Thanks for your time. Karma really needs a identity and this passive helps increase her skill cap as a spell weaver. Constructive criticism is always appreciated.