[Summoner Spell Idea] Mirage
320 Second Cooldown [BUFFED COOLDOWN]
- Mirage is a targeted ability that can only be used on ally champions or the caster themselves. The ability summons an illusive image of their champion that walks in the direction that the user clicks on while holding down the casting button. The mirage last 7 [NERFED DURATION] seconds and the cooldown starts when it dies or the duration is over.
Why?
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Mirage can be a skill used in all lanes. The general purpose is in order to bait an enemy champion whether by them following the Mirage into a bush where your teammates are lying in wait, or to have enemy champions blow their ultimate, summoner spells, and etc. for this Mirage.
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The summoning of the clone is not automatic and has an animation delay and cannot be destroyed so is granted anti-minion collision and no form of interaction with skillshots/projectiles. Only targeted abilities.
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After a great deal of nerfing this concept, I have reduced the ability and perhaps even refined it into a mechanic which works to bait or provide temporary vision.
Details
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The Mirage explodes upon death granting true vision of all enemies and only enemies caught in it's 550 explosion radius for 10 seconds. Cannot grant vision of the area of detonation.[EDITED out DAMAGE]
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The farther away the clone the slower it moves. The clone also cannot grant vision while it travels other than itself.