[Champion Ability Rework Concept] Evelynn - The Widowmaker
Evelynn - The Widowmaker
Primary Role: Assassin Secondary Role: Mage
Recommended Lane: Jungle
Abilities: Innate Ability: Malicious Intent First Ability: Umbra Strike Second Ability: Malevolence Third Ability: Spiteful Impalement Ultimate Ability: Shadow Shift
Innate Ability: Malicious Intent
[Passive]: Evelynn gains bonus movement speed when moving towards an enemy champion with lower current health % than herself that is within 800 range of her. The bonus movement speed is +1% for every 4% more current health Evelynn has over the target. This bonus movement speed is doubled (1% for every 2% more current health Evelynn has over her target) while Evelynn is out of combat.
First Ability: Umbra Strike
[Active]: Evelynn targets a 180 degree cone in front of her. Range of the cone is 150. She swipes in the area instantly with shadow-empowered claws, dealing 40/50/60/70/80 (+0.3/0.35/0.4/0.45/0.5 Attack Damage, +0.4/0.45/0.5/0.55/0.6 Ability power) magic damage to all enemies struck. She may use this ability while moving without stopping.
Cooldown: 1.5 seconds at all ranks. Mana Cost: 12/16/20/24/28 mana.
Second Ability: Malevolence
[Passive}: Hitting an enemy champion with Umbra Strike lowers the cooldown of this ability by 1 second. Upon Evelynn getting a kill or assist, the cooldown of this ability is reset.
[Active]: Evelynn can activate this ability to empower her next Umbra Strike or Spiteful Impalement within 6 seconds. When used, the ability will slow all enemies struck by 38/46/54/62/70% for 0.75 seconds. If an enemy champion is struck, the cooldown of Shadow Shift is lowered by 35% if that ability is already on cooldown.
Cooldown: 12 seconds at all ranks. Mana Cost: 30 at all ranks.
Third Ability: Spiteful Impalement
[Active]: Evelynn targets a 75 degree cone in front of her. Range of the cone is 400. After a 0.5 second delay, spikes erupt forward from the ground to impale all enemies struck. Enemies take 80/120/160/200/240 (+0.35 Attack Damage, +0.65 Ability Power) magic damage. For every enemy champion or monster struck, Evelynn gains a 20/35/50/65/80 hit point shield to absorb damage that lasts for up to 3 seconds.
Cooldown: 14/12.5/11/9.5/8 seconds. Mana Cost: 65 at all ranks.
Ultimate Ability: Shadow Shift
[Passive]: Evelynn gains this ability at level 1, and it can be upgraded at levels 6, 11, and 16.
[Active; Level 1]: Evelynn phases out of sight over 1 second, then becomes invisible for up to 6 seconds.
[Level 6]: Evelynn releases an area of effect shadowwave when she enters and exits stealth that slows enemies struck by 30% for 1.5 seconds. Invisibility increased to 8 seconds.
[Level 11]: Both instances of Evelynn's shadowwave deals 60 (+0.4 Ability Power) magic damage to all enemies struck while slowing them by 30% for 1.5 seconds. Invisibility increased to 10 seconds.
[Level 16]: When entering stealth, enemies hit by Evelynn's shadowwave will take 7.5% of the their current health in magic damage (Minimum of 80 (+0.5 Ability Power). When exiting the stealth, enemies hit by Evelynn's shadowwave will take 7.5% of their missing health in magic damage **(Minimum of 80 (+0.5 Ability Power) **. Enemies hit are slowed by 30% for 1.5 seconds. Invisibility increased to 12 seconds.
Cooldown: 25/22/19/16 seconds after leaving stealth. Mana Cost: 55/60/65/70 mana.
EDIT: Balanced the scaling on her ultimate.