[Champion Concept] Orth, the Grand Miner - Reworked Edition
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Primary: Support. Secondary: Fighter. Additional Roles: Player Choice. Statistics: Attack Power: 3. Defense Power: 6. Ability Power: 4. Difficulty: 6. Place of Origins: Bandle City. Upon Selection: Time to go to work Summoner.
Health: 444(+30). Health Regen.: 2.0(+0.40) Mana: 366(+29). Mana Regen.: 1.9(+0.39) Range: 125(Melee). Attack Damage: 33(+2.4) Armor: 16(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.
Friends:
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Enemies: None.
Appearance: Orth is a light brown furred Yordle that is about 3'ft tall, his eye coloration are maple brown & he has patches of light tan fur on his fox-like ears & on his arms & forehead. Orth wears a hefty jacket, pants & boots, he also has a large back pack full of supplies & has a small pole with a lantern tied to it. the only weapon he carries around is his diamond spade shovel.
Summoner Spells:
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Item Builds:
Starting Items:
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Essential Items:
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Offensive Items:
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Defensive Items:
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Passive: Rugged Miner. Orth is built for work underground which turned him to a tough fighter, so Orth takes 10% less damage from all Monster & Minion damage but only takes 6% less damage from enemy Champions Basic Attacks.
Q-Ability: Make-Shift Mine. Range: Self-Cast. Cool Down: 22/21.5/21/20.5/20. Cost: 100. Activate: after Orth has activated this Ability he will Channel for a 1 second duration, during the Channel Orth will be building a Mine Entrance but if is dealt Damage or is Silenced or Knocked Up he will stop building the mine & the Ability will go on Cool Down. After the 1 second duration Orth will finish the Mine Entrance & it will remain on the Map until it takes 5 Basic Attacks from an enemy Champion, this Mine Entrance will provide Vision in a 200-radius around itself. Recast: When Orth has created a Mine Entrance he has 15 seconds to Recast this Ability with no Mana Cost in order to create a 2nd Mine Entrance for the same duration, after Orth has created the 2nd Mine Entrance the Ability will go on its Cool Down & both entrances will be connected allowing both Orth & any allied Champion to Right-Click on 1 Mine Entrance to teleport to the other mine after a 0.25 second delay. Now Orth can only have 4 Mine Entrances active at once & Orth & allied Champions can only use the mines every 4.25 seconds.
W-Ability: Shovel Whack. Range: 350. Cool Down: 12/11.5/11/10.5/10. Cost: 50/60/70/80/90. Magic Damage: 65/85/105/125/145(+40% bonus AP)(+40% bonus AD). Passive: every 3rd Basic Attack that Orth Makes will have him smacks his target with his shovel with maximum force dealing 6% of his current Attack Damage as Physical Damage & will apply a Splash effect that covers a 135-radius. Activate: after Orth has chosen a single enemy target within this Abilities Casting Range then upon its activation Orth will rear back then slams his shovel on the targets head, after the initial cast the target will be dealt Magic Damage & will be Stunned for 1.25 seconds while also Shredding the targets Armor by 4% for the duration.
E-Ability: Break Time. Range: Self-Cast. Cool Down: 19/18.5/18/17.5/17. Cost: 45/65/85/105/125. Heal: 35/45/55/65/75(+30% bonus AP). Passive: when Orth is out of Combat he will be in a restful mood giving Orth a 2% increase to his HP & Mana Regeneration while also getting a 15% Movement Speed Boost. Activate: after Orth has activated this Ability he will proclaim its break time to himself & any allied Champions within 230-radius of himself, after the initial cast both Orth & the affected allied Champions will be Healed every 0.5 seconds for 2.5 seconds while also gaining a 20% increase to their Attack & Movement Speed.
R-Ability: Explosive Charges. Range: 800. Cool Down: 120/110/100. Cost: 115. Recast Cost: 65. Magic Damage: 225/375/425(+50% bonus AP). Activate: after Orth has chosen a 270-radius location within this Abilities Casting Range then upon its activation Orth will grab a bundle of dynamite from his pack then chucks it at the targeted location, when the bundle lands at the targeted areas center it will remain active for 15 seconds or until Orth decides to Recast this Ability. This bundle of dynamite will be Invisible to any enemy Champions unless they come within 70-radius of it in which case they can see it. If Orth does not Recast this Ability then he will gain the Mana back used on the initial cast & the Ability will only go on a 40 second Cool Down. Recast: when Orth has recasted this Ability he will push a button on a trigger that will cause the dynamite to explode, when the dynamite explodes it deal Magic Damage to all enemies & Towers within the radius while also apply a 1.25 second Fear to all enemies hit. If an enemy within the 70-radius of the explosion they will not be Feared.