Rift River Parasailing Simulator 2K2X

M3RCURYQU4K3·2/16/2020, 12:34:45 PM·2 votes·1,788 views

Had an idea for a minigame on summoner's rift. Basically it is a team-based parasailing game on the river with the dragons, baron, rift herald, and scuttlebugs as lifeguards. I have compiled this list of potential teams with 3 champions on each team:

teamz

Rengar Yuumi Nidalee (w/o. lady form)

Tahm Kench Nami Fizz

Kogmaw Khazix voidlings (w/o. Malzahar)

Zyra (w/o. gardener lady) Maokai Ivern

Anivia Valor (w/o. Quinn) Aurelion Sol

Renekton Neeko Cassiopeia

Warwick Gnar Kindred (w/o. lamb)

Skarner Elise (w/o. lady form) Reksai

Volibear Alistar Willump (w/o. Nunu)

Twitch Pix (w/o. Lulu) Bristle (w/o. Sejuani)

Zac Blitzcrank Roflcopter (w/o. Corki)

Chogath Rammus Ornn

itemz

Shield (w/o. Braum) Enchanted Crystal Arrow (w/o. Ashe) Broken sword (w/o. Riven)

There could be minigames such as swimming, scuba diving, flying, launching into space, kite sailing, surfing, glacier riding, etc.

1 Comments

TeaM ANTi DDOSS2/19/2020, 4:31:54 AM1 votes

==================================== Parasailing Gameplay Description

=-> So basically this gamemode would introduce anew faction called river Whales.

River Whales live in the river. You know Fizz's shark? Also a river whale.

River Whales appreciate horseback riding, except they live underwater, so they prefer parasailing instead.

=-> A champion and a river whale both get into an enourmous parachute, and while the river whale swims along the river's surface, the champion utilizes the parachutes momentum to drag along amongst the clouds of water vapor.

The idea is a race along the river, either upstream (from botlane towards toplane), or downstream (from toplane towards botlane). There can also be a relay race where teams of 3 champions each complete a portion of the river, with checkpoints at the baron pit and at the dragon pit (approximately where the scuttle vision arenas are located). Obviously, whichever team (or individual) bypasses the river in its entirety in the quickest amount of time would win the race competition.

=-> Potentially in combat mode, the champions could utilize items (door shield, enchanted crystal arrow, broken sword) to distract their opponents from any obstacles that might be along the river (such as spontaneously blasting cones, scrumptious honey fruit, etc.) But on a 3-champion team the players would have to determine their own itemization (i.e. 1 player gets broken sword, 1 player gets door shield, 1 player gets enchanted crystal arrow).

=-> In non-combat mode there would be no need for the aforementioned itemization.