Muor'Vak, the Apex Predator [Champion Concept]
#Muor'Vak, the Apex Predator
Primay Role: Assassin Secondary Role: Fighter
##Enemies

http://www.clker.com/cliparts/K/Z/8/m/F/U/blue-swirl-divider-hi.png
https://cdn1.artstation.com/p/assets/images/images/000/010/865/large/dges_env029_2k.jpg?1400181418
#"Many dreaded the monstrosities from otherworldly planes of existence as they marched and rampaged above, but remained oblivious to what lurked in the depths of the world."
The terrors of the void have been a scourge upon the world for beyond a millenia, but unbeknownst to the denizens of Runeterra, an ancient portal lay at the bottom of the sea floor, directly linked to the void itself, seeping out hundreds of thousands of monstrosities, which roam the unexplored depths of the oceans.
One of these creatures was Muor'Vak, an aquatic voidborn capable of flight and swimming. Although Muor'Vak is not one of the largest, she is the fastest of her kind, allowing her to navigate the waters of the world with ease-- and with her slippery shape, she can fit herself into any orifice to feast upon the unexpecting.
One day, Muor'Vak discovered a civilization underneath the sea with an impenetrable barrier that not even she could sneak through. For years she patrolled around the perimeter of the city, scouting for a way in, until she noticed a small fish-boy who escaped from the city every-so-often off on his own. While she was tempted to devour him herself, she waited patiently for him to exit one night, and slipped in unnoticed as he left. When she was inside the grounds of the city, she devoured all of it's inhabitants whole, sating her hunger as she had feasted upon an entire civilization. To her, they were the best tasting prey she had ever dined on. She slipped out from the defenses, as now that she was already inside, getting out was no trouble at all.
However, as years went by, she began to make a realization to herself that none of the other prey were as good as the species she had ate away that one night, and remembered the one fish-boy that had escaped. To that end, she vowed to hunt him down, and finish her meal for good.
http://www.clker.com/cliparts/K/Z/8/m/F/U/blue-swirl-divider-hi.png
#Stats
|Base Stats----------------------------------------------|Growth per/level| |- |Health: 525| +72.5| |Mana: 405| +45| |AD: 62| +4| |AP: 0| +0| |HP/5: 3.55| +1| |MP/5: 4| +1.6| |Range: Melee| N/A| |AS: 0.5| +2%| |Armor: 15| +1.5| |Magic Resist: 30| +0| |Movement Speed: 335| +0
|Base Stats----------------------------------------------|Stats @ 18| |- |Health: 525| 1757.5| |Mana: 405| 1170| |AD: 62| 113| |AP: 0| 85| |HP/5: 2.55| 19.55| |MP/5: 4| +29.5| |Range: Melee| Melee| |AS: 0.5| 0.67| |Armor: 15| 40.5 |Magic Resist: 30| 30| |Movement Speed: 335| 335
http://www.clker.com/cliparts/K/Z/8/m/F/U/blue-swirl-divider-hi.png
#Abilties
#Passive: Aquatic Adaption (1 - Summoner's Rift/Twisted Treeline) https://hydra-media.cursecdn.com/wow.gamepedia.com/9/98/Ability_rikkal_genetics.png?version=f261d0595d1f11464e4f24b3f21ffdac
Muor'Vak cannot recall, but instead gains 125% out-of-combat movement speed.
Additionally, it takes an extra 2 seconds for Muor'Vak to be considered out of combat, and being sighted by an enemy champion will be considered entering combat.
#Passive: Aquatic Adaption (2- Howling Abyss) https://hydra-media.cursecdn.com/wow.gamepedia.com/9/98/Ability_rikkal_genetics.png?version=f261d0595d1f11464e4f24b3f21ffdac
Muor'Vak gains increased movement speed the longer she remains out of combat, capping at 60% out of combat movement speed after 20 seconds.
#Q: Corrosive Bile https://hydra-media.cursecdn.com/wow.gamepedia.com/7/73/Ability_shawaterelemental_split.png?version=e90c2a6562b98dddb634620f904b45fb Cost: 65/70/75/80/85 Mana Cooldown: 5.5 seconds Cone Length: 350 units Cone Angle: 110°
Muor'Vak spews out a spray of corroding acids, coating the enemies struck for 4 seconds, dealing 20/40/60/80/100 (+35% AP) magic damage per second. When attacking a coated target, Muor'Vak gains 35% attack speed.
Enemies that are coated also give off rejuvenating feremones, causing Muor'Vak to gain 10% of all damage dealt to the target back as health, and causing Muor'Vak to gain 20% movement speed when moving towards coated targets.
#W: Spore Shield http://vignette4.wikia.nocookie.net/wowwiki/images/c/c8/Inv_elemental_primal_water.png/revision/latest?cb=20070113152644 Cost: 75/85/95/105/115 Mana Cooldown: 16 seconds AOE Radius: 400 units
Coats Muor'Vak in bodily contagions, causing the next damage source from an enemy champion to be reduced by 30%/40%/50%/60%/70%. After the damage source is dealt, the damage reduction lingers for 1.5 seconds, then causes the shield to explode, dealing 80/110/140/170/200 (+45% AD) (+50% AP) magic damage in an area around Muor'Vak and slowing enemies hit by 45% for 1.5 seconds.
After 5 seconds, the shield detonates on itself, exploding after a 1.5 second delay.
Reactivating the ability will prematurely detonate the shield, but will not slow enemies hit.
#E: Whirling Bite http://vignette4.wikia.nocookie.net/wowwiki/images/7/78/Ability_shaman_repulsiontotem.png/revision/latest?cb=20120325185620 Cost: 80/90/100/110/120 Mana Cooldown: 10 seconds Casting Range: 500 units Dash Width: 100 units Dash Speed: 1500
Muor'Vak twirls forward, dealing 70/90/110/130/150 (+60% AD) physical damage to all enemies hit and slowing them by 45% for 2.5 seconds.
#R: Razorscale Hide (Toggle) https://hydra-media.cursecdn.com/wow.gamepedia.com/2/2a/Ability_shawaterelemental_swirl.png?version=bde7a0098ffbcba887ded8c39bbfd772 Cost: 20/30/40 Mana per second Cooldown: 6 seconds
Active: Muor'Vak protrudes spikes outward from her hide, dealing 60/90/120 (+40% AD) physical damage per second to all enemies Muor'Vak moves through and poisoning them, dealing 55/85/115 (+40% AP) magic damage over 5 seconds. While active, Muor'Vak ignores unit collision and gains 20%/25%/30% movement speed when moving towards enemy champions.
http://www.clker.com/cliparts/K/Z/8/m/F/U/blue-swirl-divider-hi.png
Feedback and criticism is always appreciated folks!
and
as his enemies there maybe? :)