URF CHANGES please notice me i'm so alone ritopls

Grief Me Please·1/6/2017, 1:14:48 AM·1 votes·898 views

I had these ideas for changing up Arurf so it's (hopefully) more fun! (these all have to do with picks btw :x no gameplay changes)

  1. Let us ban! This doesnt currently exist, but it would be nice to let us ban champs before we're given the champions, so we can ban away the REALLY annoying champs to play against. Also, i'm not the first to ask for this, nor will i be the last.

  2. Make it so we can't get the same champion twice in a row! So if i luck out and get teemo or karma, the next urf game I play I will not be able to get them. the game after that, they're fair game.

  3. Rerolls! I'm not 100% sure if this is the case, but i'm pretty sure each game you were given 2 free rerolls, basically encouraging them to switch instead of being happy with what they got. I understand that rerolls are somewhat important, as no one really wants to play yasuo in urf. besides me. (his ult is like, 8 seconds come on) SO anyway, it would be nice to have them work alongside the aram system, where they regenerate as you play games! would be nice, especially since some people never play aram and have 2 free rerolls saved up.

  4. This is the doozy. My ideal arurf has it so that you never play against the same champion two games in a row. So take for instance, a game where you play against Zed, Eve, Hecarim, Karma, and Teemo. Oh boy! How you must hate life so! but never fear, in your next game, the enemy is completely unable to get those champions. and yes, this means that the enemy is blocked from up to 25 champions per game! And, so are you! It would add some nice variety!

  5. This is just an add on, but open up literally every champion. Because of these changes, up to 32 champions are disabled per game (25 from number 4, 1 from number 2, and up to 6 from number 1). And then you'd need enough champs that your team can't steal them from you and leave you with nothing, so you'd need at least 37-ish champs to play the flipping mode, which is a little silly. So, just open up the entire champion pool! Problem solved.

Now, number 4 actually works with rerolls and bans to add something to banning, i feel. People are more inclined to stick with a champion like Zed instead of Yasuo , so theres a pretty good chance one of the 5 on the enemy team already dealt with him in a previous match (assuming they didn't ban him out!) so these "stronger" picks will have a lower play rate, leading to less frustration among players! Also, you may be able to risk not banning him .3. but maybe you aren't lucky enough who knows

Anyway! Any feedback would be greatly appreciated. I know URF can't really go to live yet bc of client problems, but I really feel like these would change up the mode for the better :D let me know what you think![slayer-jinx-wink]

2 Comments

rengar vore1/6/2017, 9:33:53 PM3 votes

well, these rules would not make urf fun :/

WAP Jookay1/7/2017, 10:59:13 AM2 votes

How about letting me pick the champion I like playing in URF ? :'(

Starts playing ARURF. Gets Kalista, without knowing how to play her. Goes to lane with friend who was given Anivia, playing the champion for the first time. Sees mastery 7 Azir and mastery 7 Zed on the enemy team. This game is gonna be fun and interactive !

I cri evrityem