[CHAMPION CONCEPT] Savage, the Savage Savage
Savage, the Untamed
Lore I’ll keep it short and simple. Savage is a fierce warrior, he stands up and has slaughter all that has tried to challenge him. Nobody knows the true origin of Savage. Some say that he was abandoned in the Komungu jungle as a child. Some say that he is a beast that too the shape of a man. Some say he was a king who was lost everything and was cursed. Savage knows not his origin nor does he care.
Role Primary: Fighter Secondary: Tank
Passive Unchainable Fury Whenever Savage is afflicted by crowd control, he gains 8 / 10 / 12% bonus Armor and MR for the duration of the effect. This ability does not stack.
Q Savage Strikes Range: Self-Cast Cooldown: 13 / 12 / 11 / 9 / 7 seconds
ACTIVE: Savage's next 2 basic attacks deal 20 / 40 / 60 / 80 / 100% bonus damage and inflict Grievous Wounds. These attacks cannot critically strike. PASSIVE: Savage gains 2 / 4 / 6 / 8 / 10% life steal.
W True Savagery Range: Self- Cast Cooldown: 3 seconds
TOGGLE ON: Savage enters a primal state. While in this state his basic attacks cost 5 / 10 / 15 / 25 / 30 (+5% bonus AD) health but deals 2.5 / 5 / 7.5 / 12.75 / 15 bonus physical damage, in a 120 degree arc in front of him, plus magic damage equal to 3 / 5 / 6 / 7 / 8% of the targets’ current health. TOGGLE OFF: Using a skill causes Savage to dash 210 units to the cursor location.
E GET BACK!! Range: 200 Cooldown: 14 / 13 / 12 / 11 / 10 seconds
**ACTIVE: ** Savage delivers a mighty back-handed strike dealing 30 / 60 / 100 / 155/ 180 (+10 / 20 / 40 / 60 / 80% of his AD) as physical damage in horizontal like in front of him. Enemies Struck are stunned for one second and are spun around 180 degrees. Additionally Savage is takes 40 / 50 / 60 / 70 / 80% reduced damage and is immune to knock ups, knock backs, stuns and suppressions for the execution of this skill. (Savage takes 1.75 seconds to execute this skill and has an ending lag of 0.5 seconds for which he does not have the benefit of this skill) Passive: Savage gains 5 / 7.5 / 10 / 15 / 20% bonus movement speed, ramping up over two seconds to 10 / 15 / 20 / 25 / 35% when moving towards enemy champions that have their backs turned to him.
R Thunderous Roar Range: 700 Cooldown: 200 / 160 / 115 seconds ACTIVE: Savage releases his fury in a roar dealing damage to enemies in a line in front of him. Enemies take True Damage 4 times over 2 seconds. Enemies damaged from the first tick of damage are silenced for 1.5 seconds. Damage per tick: 40 / 110 / 220 Max Damage: 160 / 440 / 880