Taric - The Gem Knight (Rework Idea)

lCantPauseltMom·3/15/2015, 6:25:52 AM·2 votes·433 views

So I saw a post of someone re-doing a pre-existing champion that kind of needed it. I decided to try my hand a Taric rework. Let me know what you think of it in the comments below!

Passive Ability - Gemcraft

Taric manipulates the power of his gems, granting himself passive bonus stats depending on what state he is in after his last ability use:

Imbune: Taric's armour glows with the power of the Emerald, giving himself (5% x level) increased base health regeneration. Allies [within a 600 range] gain half of these effects.

Shatter: Taric's armour glows with the power of the Ruby, granting himself 10 (+0.75 x level) attack damage. Allies [within a 600 range] gain half of these effects.

Dazzle: Taric's armour glows with the power of the Sapphire, granting himself (5% x level) increased base mana regeneration. Allies [within a 600 range] gain half of these effects.

Radiance: Taric's armour glows with the power of the Diamond, granting himself 15 (+1 x level) bonus armor and magic resist. Allies [within a 600 range] gain half of these effects.

Active Ability 1 - Imbune

Taric empowers his target ally with the power of the Emerald, healing them for and Taric for 40/70/100/130/160 (+0.4 Ability Power, +3.0/3.5/4.0/4.5/5.0% maximum health) health. If Taric casts Imbune upon himself, he alone is healed for 60/95/130/165/200 (+0.6 Ability Power, +4.0/4.5/5.0/5.5/6.0% maximum health) health. Taric then gains the effects of the Emerald Gemcraft until his next spell cast.

Active Ability 2 - Shatter

Taric passively stores all spells cast [within a 700 distance] by allies and enemies into his crystal hammer. He then gains 1.0/1.5/2.0/2.5/3.0 armour for every spell stored. The maximum amount of spells stored is 6.

When activated, Taric shatters his hammer on the ground to deal 45/65/85/105/125 (+0.35 Ability Power) magic damage, plus 8/10/12/14/16 (+1% of maximum health) magic damage for every stored spell in his hammer. Enemies struck by Shatter have their armour reduced by the same amount of armour Taric lost when Shatter was cast. Taric then gains the effects of the Ruby Gemcraft until his next spell cast.

Active Ability 3 - Dazzle

Taric causes his shield to explode with a bright light, stunning a single targeted enemy. This deals 80/140/200/260/320 (+0.4 Ability Power) magic damage and stuns the target for 0.75 seconds if they are right in front of Taric. If the target is further away from Taric, Dazzle deals up to 40/70/100/130/160 (+0.2 Ability Power) magic damage and stuns the target for 1.5 seconds. Taric then gains the effects of the Sapphire Gemcraft until his next spell cast.

Ultimate Ability U - Radiance

Taric brings forward his power of the earth to summon diamonds that explode out of the ground around him in 3 rings that get wider with each explosion (similar effect to Nautilus' Riptide). The inner ring deals **90/140/190 (+0.65 Ability Power)**magic damage and knocks enemies up for 1.25 seconds. The middle ring deals 80/120/160 (+0.55 Ability Power) magic damage and knocks enemies aside slightly. The outer ring deals 70/100/130 (+0.45 Ability Power) magic damage and slows enemies by 30% for 1.25 seconds. Enemies hit by multiple rings have the damage reduced by 40% for every ring that follows after the first. Enemies can be affected by multiple instances of crowd control effects from Radiance. Taric then gains the effects of the Diamond Gemcraft until his next spell cast.

And that is my version of a re-vamped Taric - The Gem Knight! Hope you guys enjoyed, and feel free to let me know what you think.

Taucentauri

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