Larex, Shadow of the Jungle

Jellycake Demon··1 votes·306 views

hello everyone JellyJackJak22 here with another Champion concept. for awhile i've had the thought that Riot should introduce more "animal themed" champions just to mix things up.....this thought was mainly brought up whenever i think of Elise. for awhile i tried to come up with a spider-themed champion but came up with not very good ones like: .a tank spider that specializes in using CC. .a support spider using various ways to trap targets. .a mage spider using spider-themed spells or something.

all in all i went with a hybrid burst-damage Assassin spider that is meant for top lane using her Q & W to help her get her target in close & help her burst her target down while also giving her sustainablity with her E, she could be a roaming ganking jungler. hopefully she's not OP or has off-balanced scaling. if you the viewers see any of these please leave a reply & i will correct it. hopefully you enjoy her =).

Primary: Assassin. Secondary: None. Additional Roles: Player Choice. Statistics: Attack Power: 9. Defense Power: 3. Ability Power: 3. Difficulty: 6.

Health: 315(+35). Health Regen.: 1.4(+0.48) Mana: 0(+0). Mana Regen.: 0(+0) Range: 250(Melee). Attack Damage: 48(+2.4) Armor: 14(+2.2). Magic Res.: 30(+0) Attack Speed: 0.620(+2.1%). Move. Speed: 320.

Appearance: Larex is a massive black-widow spider(a bit smaller than Elise in her spider form), but has a smaller body, longer spindly legs(mainly her 2 front limbs). Her skin coloration is jet black with a bright red skull like pattern on her abdomen, she also has bright red tipped limbs.

Passive: Nimble & Silent. When Larex is out of combat she will gain a 25% Movement Speed increase while also being Immune to Unit Collision, while this Passive is in affect she will be Immune to Stuns & Slows but can still be affected by Roots, Suppression, Knock Backs & Knock Ups.

Q-Ability: Cobweb Snare. Range: 450. Cool Down: 17/15/13/11/9. Magic Damage: 17/29/31/43/55(+60% AP). Activate: after Larex has selected a 150-radius location within this Abilities Casting Range she will throw out a small web with threads attached to her front leg tips at the targeted area that will be Invisible to all enemies this Ability will last for 4 seconds. Whenever an enemy Champion walks into the web Larex will then automatically pull on the threads to have the enemy Champion to be pulled towards her, while she pulls the target towards her the Ability will deal Magic Damage & then Stun the target for 1.25 seconds.

W-Ability: Caustic Spittle. Range: 450. Cool Down: 13/12/11/10/9. Physical Damage: 37/52/79/91/116(+50% AD). Passive: all of Larex Basic Attacks will deal 4% of her current Attack Damage as bonus Physical Damage. Activate: when Larex has selected a single target within this Abilities Casting Range then upon activating the Ability she will then fire out a salvo of poison that that will deal Physical Damage to the chosen target on contact & will deal 2% of the targets remaining HP as Physical Damage every 0.25 seconds for 1.25 seconds.

E-Ability: Insatiable. Range: Self-Cast. Cool Down: 9. Heal: 4%/6%/8%/10%/12%. Activate: upon activating this Ability Larex will gain a 15% Attack Speed increase for 3 seconds. while this Ability is active Larex will also be Healed by a percentage of her current Attack Damage whenever she Auto Attacks an enemy target.

R-Ability: Parlors Web. Range: 350. Cool Down: 149/134/126. Physical Damage: 129/208/317(+50% AD). Activate: after Larex has selected a single enemy Champion within range of this Ability then upon activating this Ability Larex will hang in midair while wrapping her target in web, the target will take Physical Damage upon activation & will be Suppressed for 1.5 seconds. while Larex is channeling this Ability she is unable to use any of her Abilities but is still able to use Basic Attacks on her captured target.

P.S: this is 1 of my older Concepts that I have on my Concept Maker Folder.

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