Acoros, Of Horned Ancestry

Bigg Fuddgee·4/8/2015, 7:20:03 PM·2 votes·1,430 views
Rhino Warrior Colored

The above image doesn't belong to me, it is only used to depict what Acoros the Chosen would look similar to.

Acoros is not a champion and doesn't belong to Runeterra. He is a Chosen that belongs to the universe of Estria which you can read about below. He is a Chosen of my creation for my Fan Fiction.

Recommended Reading: A Whole New Wolrd -- Estria

Lore “I am not for words, just for war!”

Acoros, mighty warrior and god of war fought along side his people protecting them and striking down his enemies. Though few of his people are left the horned tribe still lives on in body and in spirit. They dispersed among the clouds where all of the demigods and their kin live. Acoros was brought to the games for his strength and power that he could bring to the games and in return the rest of his tribe retains immortality among the clouds, Should they leave the clouds their immortality ceases. His brother Etus, of Tusked ancestry joined the games along side Acoros in alliance. Little does Etus know that Acoros is no ally of Etus, he wiped the majority of the Tusked ancestry out while Etus was recovering from a civil war within his tribe. Will this Alliance last? Or will brothers rage war on one another.

“Welcome acoros, Protector and Avenger of the Horned tribe!” –Gamemaker


**Passive: Rough Hide ** Reflects a (2xlevel +15%) of auto attack damage back to the dealer Ex. 300 AD jinx autos acoros both at level 18. Jinx will take 36 +45=81 damage on auto attack.

Q: Slam Knocks targets in front of him up in the air, Note the difference between this and Alistar's pulverize is that alistar knocks up all around him, this is purely just in front in about the same aoe Cooldown: 15/14/13/12/11 seconds

W: Charge Channels a charge in a line knocking enemies back, the longer channel the more width Cooldown: 13/12/11/10/9 seconds

E: Trample Starts to trample dealing damage to those around him and increasing his MS Cooldown: 7 seconds

R: Horned Ancestry Places a buff on an ally that redirects 20/30/40% damage the target takes back to Acoros, passive applies Cooldown: 120/110/100 seconds Ex. Refer back to the 300 AD jinx. He places his ult on his ADC she now takes 120 less damage an auto and all of that damage is taken by acoros. Jinx will also take damage from Acoros' passive as if she is attacking acoros directly. She will be dealing 120 damage so she will take 36+18=54 damage every time Jinx attacks the add with Horned Ancestry. Note this damage will also be applied with items like thornmail.

6 Comments

Garurumon4/8/2015, 7:45:24 PM1 votes

Fun fact: this is a League of Legends forum.

Not Dota/Dota2.

Bigg Fuddgee4/10/2015, 7:53:10 PM1 votes

@Garurumon and others: I just wanted to inform anyone reading this post that this "Chosen" (champion) is not apart of Runeterra or anything League of Legends related, he is a part of my fan fiction MOBA "Chosen of Estria" below is the link to the original story of Estria

http://boards.na.leagueoflegends.com/en/c/fancreations/pYK1mcJy-a-whole-new-world-estria

Bigg Fuddgee7/3/2015, 8:49:10 PM1 votes

Updates -Added some lore, I proly will work on it a bit more in the future. but basically Etus was meditating for years, recovering because part of his tribe broke off and worshipped another, so he had to strike down the other god. While Etus was meditating he was ensured by acoros that his tribe was safe in his hands. After decades of Etus recovering Acoros tried to convince Etus' tribe to worship him. They denied worshipping anything of horned ancestry and so Acoros enslaved and slaughtered the Tusked Tribe. When Etus came back, he was reduced to tears as all of his kin had been slaughtered, he asks acoros what had happened and Acoros lies and says that they all grew ill and started dying off….and that's how it goes. Acoros has no intention of killing his Brother, but now he deals with the guilt of killing his distant family.

-added some more numbers to his abilities as well as cool downs -organized it a bit more.

Wirelessly7/30/2015, 12:33:10 AM1 votes

Before I get into my review, I must praise your artistic skills. slow clap I wish I could draw that well.

Alright, now that we have that out of the way, here is my review:

Passive: With a passive called Rough Hide (I also have this problem with Thornmail), why is it that ranged attack reflect damage? I mean, I can understand melee attackers getting hurt by something like this, but ranged? I don't get it.

Q: I can't tell if I want to compare this to Sion's Q or Alistar's Q. I'll compare it to Sion's Q. It's essentially the same ability. Now, I can see that Acoros was posted 4 months ago, and I can't remember when Sion got his rework, so maybe you made this ability before that, but as it stands today, it's Sion's Q.

W: This ability is similar to Alistar's Headbutt. I can see the differences, but giving him an ability like this makes his play pattern fall into Alistar territory even further. You Q for the knockup, you E to get behind them faster, and then you W to knock them back into your team. If the rest of Acoros' kit was different, this ability could be more original. It could be used for insanely strong engages, and it probably would be used in that way with his current kit as well, but giving Acoros this ability, his Q, and his E make him feel too much like Alistar.

E: This is basically Alistar's passive. It even shares the same name :P the only real difference is the movement speed bonus.

R: This ultimate/an ultimate with the idea of splitting damage between you and an ally strikes me as an interesting concept, but I don't think it belongs on a Acoros, and I'll explain why below.

Final Thoughts: Acoros has a spiked club, a mace, AND a GIANT HORN on his face (the rhymes though). A Champion with those things doesn't exactly scream "Support-Tank" to me. To me, it screams "Tanky-Bruiser". Someone like Olaf or Volibear. I would focus more on creating his identity around being a top lane/jungle tanky-bruiser. Also, as a rhino, I imagine that people purchasing him would want his horn to be used in his kit in some way. Also, in his lore, he kills a majority of his tribe. This causes conflict with his ultimate, and I'll explain why. Acoros clearly isn't a team player if he would kill his own tribesmen, so giving him an ultimate that soaks damage for an ally is unfitting. It disrespects the Champion's personality.

All in all, his passive needs to be differentiated from Thornmail, his basic abilities need to make Acoros feel like his own Champion as opposed to a mix of Sion and Alistar, and his ult doesn't fit with his personality. I love the art though. Very well done.

Those are my thoughts are Acoros. I hope this review helped :D