Marcus, The Unbreaking (Tanky Support/Pseudo Bruiser Concept)

ViciousSummoner·10/16/2018, 10:03:56 PM·1 votes·1,339 views

Marcus, The Unbreaking

Passive- Lead the Charge! Marcus gains bonus armor and magic resistance when near enemy champions increasing per champion. Allies that move towards Marcus while he is facing away from them gain increased movement speed.

Q- Disarm Marcus strikes his target with great force knocking them back slightly and disarming them. Disarmed targets cannot auto attack for a short duration.

W- Stand Your Ground Marcus braces himself by raising his shield reducing incoming damage for a short duration. Marcus slows down by a percentage his bonus movement speed for a short duration.

E- Raise Morale Marcus creates an aura that empowers his allies increasing their movement and attack speed. Marcus cannot attack or cast abilities for a short duration.

R- Last Stand Marcus cleanses himself of all spell effects (enemy and friendly), then swings his shield knocking back all enemies struck and then delivers a final blow driving his shield into the ground dealing damage in an area. This ability does increased damage based on Marcus’ missing health. Additionally Marcus loses armor and magic resistance and no longer gains the effects of “Lead the Charge!”.

When cast below 50% health Marcus’ shield creates an aura for a short duration. Ally units within the radius of Marcus’ shield gain adaptive bonus damage. If Marcus is slain the adaptive damage is doubled.

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